ABStemPlayer/AudioCore/Models/TimeStretchedAudioBlock.cs

22 lines
539 B
C#

using AudioCore.Impl;
namespace AudioCore.Models;
public readonly struct TimeStretchedAudioBlock : IDisposable
{
public AudioBuffer<float> Buffer { get; }
public int Frames { get; }
public int Channels { get; }
public int SampleRate { get; }
public TimeStretchedAudioBlock(AudioBuffer<float> buffer, int frames, int channels, int sampleRate)
{
Buffer = buffer;
Frames = frames;
Channels = channels;
SampleRate = sampleRate;
}
public void Dispose() => Buffer.Dispose();
}