ABStemPlayer/AudioCore/Impl/RubberBandTimeStretchEngine.cs

325 lines
9.7 KiB
C#

using System.Diagnostics;
using System.Runtime.InteropServices;
using static AudioCore.Models.Tracer;
namespace AudioCore.Impl;
public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisposable
{
private readonly AudioBufferPool _pool;
private readonly int _sampleRate;
private long[] _sourcePositions;
// One RubberBand/ffmpeg process per stem (each is stereo: 2 channels)
private sealed class StemProcess : IDisposable
{
public readonly int StemIndex;
public FfmpegProcess? Ff;
public Stream? Stdin;
public Stream? Stdout;
public BlockingRingBuffer Ring;
public StemProcess(int stemIndex, int sampleRate)
{
StemIndex = stemIndex;
// 2 channels per stem
var bytesPerSecond = sampleRate * 2 * sizeof(float);
Ring = new BlockingRingBuffer(bytesPerSecond * 2);
}
public void Dispose()
{
try { Stdout?.Close(); } catch { }
try { Stdin?.Close(); } catch { }
try { Ff?.Dispose(); } catch { }
Ring.Reset();
}
}
private readonly List<StemProcess> _stemProcesses = new();
private readonly int _stemCount;
private float _speed = 1.0f;
private CancellationTokenSource? _cts;
private CancellationToken _token;
private Task? _readerTask;
public RubberBandTimeStretchEngine(AudioBufferPool pool, int sampleRate = 44100, int stemCount = 6)
{
_pool = pool;
_sampleRate = sampleRate;
_stemProcesses.Capacity = stemCount;
_stemCount = stemCount;
_sourcePositions = new long[_stemCount];
}
public async Task Configure(PlaybackSpeedSettings settings, CancellationToken token)
{
Trace(settings);
_speed = settings.Speed;
if (_cts != null)
await DisposeProcesses().ConfigureAwait(false);
if ( token != CancellationToken.None )
_token = token;
}
public Task IsReadyToAcceptStems(CancellationToken token)
{
EnsureStemProcesses(_stemCount);
// Wait until all rings have room (simple check: any one is fine for now)
return Task.CompletedTask;
}
public Task SubmitStems(IReadOnlyList<AudioBlock> stemBlocks, CancellationToken token)
{
if ( stemBlocks.Count != _stemCount)
throw new ArgumentException($"Expected {_stemCount} stems, but got {stemBlocks.Count}.");
// No-stretch path: just enqueue into per-stem rings
if (Math.Abs(_speed - 1.0f) < 0.01f)
{
EnsureStemProcesses(stemBlocks.Count);
for (int i = 0; i < stemBlocks.Count; i++)
{
var proc = _stemProcesses[i];
var bytes = MemoryMarshal.AsBytes(stemBlocks[i].Buffer.Span);
proc.Ring.Write(bytes, bytes.Length, token);
}
return Task.CompletedTask;
}
// Stretch path: one ffmpeg+rubberband per stem
EnsureStemProcesses(stemBlocks.Count);
StartProcessesIfNeeded(stemBlocks.Count);
for (int i = 0; i < stemBlocks.Count; i++)
{
var proc = _stemProcesses[i];
var span = stemBlocks[i].Buffer.Span;
var bytes = MemoryMarshal.AsBytes(span);
try
{
if (token.IsCancellationRequested)
return Task.CompletedTask;
if (proc.Stdin != null && !(proc.Ff?.Proc?.HasExited ?? true))
proc.Stdin.Write(bytes);
if (token.IsCancellationRequested)
return Task.CompletedTask;
try
{
proc.Stdin.Flush();
}
catch (System.ObjectDisposedException)
{
// process has exited
}
}
catch
{
// ignore
}
}
return Task.CompletedTask;
}
public async Task<TimeStretchedAudioBlock[]> ReceiveStems(CancellationToken token)
{
EnsureStemProcesses(_stemCount);
int framesPerBlock = (int)(_sampleRate / 2); // 0.5 seconds
int samplesPerBlock = framesPerBlock * 2; // stereo
int bytesPerBlock = samplesPerBlock * sizeof(float);
var result = new TimeStretchedAudioBlock[_stemCount];
for (int i = 0; i < _stemCount; i++)
{
var proc = _stemProcesses[i];
// Wait until *some* data is available
int available = 0;
while (!token.IsCancellationRequested)
{
available = await proc.Ring.WaitForDataToRead(token).ConfigureAwait(false);
if (available > 0)
break;
await Task.Delay(1, token).ConfigureAwait(false);
}
if (token.IsCancellationRequested)
return Array.Empty<TimeStretchedAudioBlock>();
// Determine block size (final block may be smaller)
int bytesToRead = Math.Min(bytesPerBlock, available);
int samplesToRead = bytesToRead / sizeof(float);
int framesToRead = samplesToRead / 2;
// Allocate a temporary byte[] buffer (safe across await)
byte[] temp = new byte[bytesToRead];
int totalRead = 0;
// Read exactly bytesToRead into temp[]
while (totalRead < bytesToRead && !token.IsCancellationRequested)
{
int toRead = bytesToRead - totalRead;
int read = proc.Ring.Read(temp.AsSpan(totalRead, toRead), toRead);
if (read > 0)
{
totalRead += read;
continue;
}
await Task.Delay(1, token).ConfigureAwait(false);
}
if (token.IsCancellationRequested)
return Array.Empty<TimeStretchedAudioBlock>();
// Now allocate the float buffer
var outBuf = _pool.Rent(samplesToRead);
outBuf.Length = samplesToRead;
// Copy temp[] → float buffer (safe, no await)
var outBytes = MemoryMarshal.AsBytes(outBuf.Span);
temp.AsSpan().CopyTo(outBytes);
// Compute source position
long sourceFrames = (long)(framesToRead * _speed);
long sourcePos = _sourcePositions[i];
_sourcePositions[i] += sourceFrames;
result[i] = new TimeStretchedAudioBlock(
outBuf,
framesToRead,
2,
_sampleRate,
sourcePos);
}
return result;
}
private void EnsureStemProcesses(int stemCount)
{
while (_stemProcesses.Count < stemCount)
_stemProcesses.Add(new StemProcess(_stemProcesses.Count, _sampleRate));
}
private void StartProcessesIfNeeded(int stemCount)
{
if (_cts != null)
return;
Msg("Starting RubberBand/ffmpeg processes for {stemCount} stems at speed {_speed:F2}...");
_cts = CancellationTokenSource.CreateLinkedTokenSource(_token);
for (int i = 0; i < stemCount; i++)
{
var proc = _stemProcesses[i];
if (proc.Ff != null)
continue;
var cmd =
"-hide_banner -loglevel error " +
$"-f f32le -ar {_sampleRate} -ac 2 -i pipe:0 " +
$"-af \"rubberband=tempo={_speed}\" " +
$"-f f32le -ar {_sampleRate} -ac 2 pipe:1";
proc.Ff = new FfmpegProcess(
name: $"rubberband:stem{i}:{_speed:F3}",
commandLine: cmd,
redirectOutput: true,
redirectInput: true);
proc.Ff.StartProcess();
proc.Stdin = proc.Ff.Stdin!;
proc.Stdout = proc.Ff.Stdout!;
}
_readerTask = Task.Run(() => ReaderLoop(_cts.Token));
}
private async Task ReaderLoop(CancellationToken token)
{
Trace();
var buf = new byte[4096];
try
{
while (!token.IsCancellationRequested)
{
bool anyActive = false;
foreach (var proc in _stemProcesses)
{
if (proc.Stdout == null)
continue;
anyActive = true;
var read = await proc.Stdout.ReadAsync(buf, 0, buf.Length, token).ConfigureAwait(false);
if (read > 0)
proc.Ring.Write(buf, read, token);
}
if (!anyActive)
break;
}
}
catch { }
}
private async Task DisposeProcesses()
{
if (_cts != null)
{
Msg("Cancelling RubberBand/ffmpeg reader task...");
try { _cts.Cancel(); } catch { }
}
if (_readerTask != null)
{
Msg("Waiting for RubberBand/ffmpeg reader task to complete...");
try { await _readerTask.ConfigureAwait(false); } catch { }
_readerTask = null;
}
if (_stemProcesses.Count > 0)
{
Msg("Disposing RubberBand/ffmpeg processes...");
foreach (var proc in _stemProcesses)
proc.Dispose();
_stemProcesses.Clear();
}
if (_cts != null)
{
_cts.Dispose();
_cts = null;
}
}
public async ValueTask DisposeAsync()
{
Trace();
await DisposeProcesses().ConfigureAwait(false);
}
}