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No commits in common. "5142bb61f21ff982f45bb9aba5dfd0795e864fb6" and "82167921706087b29979407483538669417217a2" have entirely different histories.

29 changed files with 531 additions and 881 deletions

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@ -1,8 +0,0 @@
{
"profiles": {
"ABStemPlayer": {
"commandName": "Project",
"commandLineArgs": "C:\\Users\\uncls\\Music\\test_input.mp3"
}
}
}

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@ -56,8 +56,6 @@ public sealed partial class PlaybackViewModel : ObservableObject
private TimeSpan? _loopA; private TimeSpan? _loopA;
private TimeSpan? _loopB; private TimeSpan? _loopB;
private static bool _commandLineProcessed = false;
// ----------------------------- // -----------------------------
// Constructor // Constructor
// ----------------------------- // -----------------------------
@ -96,24 +94,7 @@ public sealed partial class PlaybackViewModel : ObservableObject
UpdateLoop(); UpdateLoop();
}); });
if ( !_commandLineProcessed)
{
_commandLineProcessed = true;
ProcessCommandLineArgs();
}
}
private void ProcessCommandLineArgs()
{
var args = Environment.GetCommandLineArgs();
if (args.Length > 1)
{
var filePath = args[1];
if (File.Exists(filePath))
{
Task.Run( () => LoadFile(filePath!));
}
}
} }
private async Task OnPlay() private async Task OnPlay()
@ -126,9 +107,11 @@ public sealed partial class PlaybackViewModel : ObservableObject
Stems = _engine.CurrentSession.StemSet.Stems.Select(GetMixerSettings).ToList() Stems = _engine.CurrentSession.StemSet.Stems.Select(GetMixerSettings).ToList()
}; };
await _engine.UpdateMixerAsync(mixer); _engine.CurrentSession.Mixer = mixer;
await _engine.UpdatePlaybackSpeedAsync(new PlaybackSpeedSettings { Speed = PlaybackSpeed }); _engine.CurrentSession.Speed = new PlaybackSpeedSettings
{
Speed = PlaybackSpeed
};
await _engine.PlayAsync(); await _engine.PlayAsync();
} }
@ -150,7 +133,7 @@ public sealed partial class PlaybackViewModel : ObservableObject
partial void OnPlaybackSpeedChanged(float value) partial void OnPlaybackSpeedChanged(float value)
{ {
Task.Run( async () => await _engine.UpdatePlaybackSpeedAsync(new PlaybackSpeedSettings { Speed = PlaybackSpeed })); _engine.CurrentSession?.Speed.Speed = value;
} }
// ----------------------------- // -----------------------------
@ -183,12 +166,6 @@ public sealed partial class PlaybackViewModel : ObservableObject
var file = files[0]; var file = files[0];
await LoadFile(file.Path.LocalPath);
}
private async Task LoadFile(string file)
{
await _engine.StopAsync(); await _engine.StopAsync();
var session = await SplitStems(file); var session = await SplitStems(file);
@ -201,27 +178,26 @@ public sealed partial class PlaybackViewModel : ObservableObject
await UpdateWaveForms(session); await UpdateWaveForms(session);
Bands.Clear(); Bands.Clear();
foreach (var item in session.StemSet.Stems) foreach ( var item in session.StemSet.Stems)
{ {
var model = new WaveformBandViewModel(item); Bands.Add(new WaveformBandViewModel(item));
Bands.Add(model);
} }
await _engine.LoadSessionAsync(session, new PlaybackProgressReporter(this)); await _engine.LoadSessionAsync(session, new PlaybackProgressReporter(this));
} }
private class PlaybackProgressReporter : IProgressReporter<double> private class PlaybackProgressReporter : IProgressReporter<TimeSpan>
{ {
private readonly PlaybackViewModel _vm; private readonly PlaybackViewModel _vm;
public PlaybackProgressReporter(PlaybackViewModel vm) public PlaybackProgressReporter(PlaybackViewModel vm)
{ {
_vm = vm; _vm = vm;
} }
public Task ReportProgress(double progress, CancellationToken ct) public Task ReportProgress(TimeSpan progress, CancellationToken ct)
{ {
Avalonia.Threading.Dispatcher.UIThread.Post(() => Avalonia.Threading.Dispatcher.UIThread.Post(() =>
{ {
_vm.CurrentTime = TimeSpan.FromMilliseconds(progress * _vm.TotalTime.TotalMilliseconds); _vm.CurrentTime = progress;
}); });
return Task.CompletedTask; return Task.CompletedTask;
} }
@ -322,7 +298,7 @@ public sealed partial class PlaybackViewModel : ObservableObject
// Stem splitting // Stem splitting
// ----------------------------- // -----------------------------
private async Task<PlaybackSession?> SplitStems(string file) private async Task<PlaybackSession?> SplitStems(IStorageFile file)
{ {
// Enter conversion mode // Enter conversion mode
IsConverting = true; IsConverting = true;
@ -331,7 +307,7 @@ public sealed partial class PlaybackViewModel : ObservableObject
_conversionCts = new CancellationTokenSource(); _conversionCts = new CancellationTokenSource();
var ct = _conversionCts.Token; var ct = _conversionCts.Token;
var outDir = Path.Combine(Path.GetDirectoryName(file)!, "ABStemPlayer"); var outDir = Path.Combine(Path.GetDirectoryName(file.Path.LocalPath)!, "ABStemPlayer");
StemSet? stemSet = null; StemSet? stemSet = null;
@ -345,7 +321,7 @@ public sealed partial class PlaybackViewModel : ObservableObject
return await _separator.SeparateAsync( return await _separator.SeparateAsync(
new StemSeparationRequest new StemSeparationRequest
{ {
SourceFilePath = file, SourceFilePath = file.Path.LocalPath,
OutputDirectory = outDir OutputDirectory = outDir
}, },
new VmProgressReporter(this), new VmProgressReporter(this),

View File

@ -15,7 +15,5 @@ public sealed class RelayCommand : ICommand
public bool CanExecute(object? parameter) => _canExecute?.Invoke(parameter) ?? true; public bool CanExecute(object? parameter) => _canExecute?.Invoke(parameter) ?? true;
public void Execute(object? parameter) => _execute(parameter); public void Execute(object? parameter) => _execute(parameter);
#pragma warning disable CS0067
public event EventHandler? CanExecuteChanged; public event EventHandler? CanExecuteChanged;
#pragma warning restore CS0067
} }

View File

@ -16,17 +16,13 @@ public class BlockingRingBuffer
_ringRead = 0; _ringRead = 0;
} }
public void Write(ReadOnlySpan<byte> src, int srcLen, CancellationToken ct) public void WriteToOutput(ReadOnlySpan<byte> src, int srcLen, CancellationToken ct)
{ {
int written = 0; int written = 0;
while (written < srcLen) while (written < srcLen)
{ {
if ( ct.IsCancellationRequested ) ct.ThrowIfCancellationRequested();
{
Debug.WriteLine("BlockingRingBuffer: Write: operation cancelled.");
return;
}
int remaining = srcLen - written; int remaining = srcLen - written;
@ -37,11 +33,12 @@ public class BlockingRingBuffer
? _ringWrite - _ringRead ? _ringWrite - _ringRead
: _ring.Length - _ringRead + _ringWrite; : _ring.Length - _ringRead + _ringWrite;
free = _ring.Length - used - 1; free = _ring.Length - used - 1; // leave 1 byte to distinguish full/empty
} }
if (free <= 0) if (free <= 0)
{ {
// No room → block until space becomes available
Thread.Sleep(1); Thread.Sleep(1);
continue; continue;
} }
@ -52,6 +49,7 @@ public class BlockingRingBuffer
{ {
int first = Math.Min(toWrite, _ring.Length - _ringWrite); int first = Math.Min(toWrite, _ring.Length - _ringWrite);
// Write first segment
src.Slice(written, first) src.Slice(written, first)
.CopyTo(new Span<byte>(_ring, _ringWrite, first)); .CopyTo(new Span<byte>(_ring, _ringWrite, first));
@ -60,6 +58,7 @@ public class BlockingRingBuffer
int leftover = toWrite - first; int leftover = toWrite - first;
if (leftover > 0) if (leftover > 0)
{ {
// Wrap-around segment
src.Slice(written + first, leftover) src.Slice(written + first, leftover)
.CopyTo(new Span<byte>(_ring, _ringWrite, leftover)); .CopyTo(new Span<byte>(_ring, _ringWrite, leftover));
@ -71,56 +70,28 @@ public class BlockingRingBuffer
} }
} }
public async Task<int> WaitForRoomToWrite(CancellationToken token) public int WaitForOutput(CancellationToken token)
{ {
while (true) while (!token.IsCancellationRequested)
{ {
if (token.IsCancellationRequested)
{
Debug.WriteLine("BlockingRingBuffer: WaitForRoomToWrite: operation cancelled.");
return 0;
}
lock (_ringLock) lock (_ringLock)
{ {
var used = (_ringWrite >= _ringRead) var available = (_ringWrite >= _ringRead)
? _ringWrite - _ringRead ? _ringWrite - _ringRead
: _ring.Length - _ringRead + _ringWrite; : _ring.Length - _ringRead + _ringWrite;
var free = _ring.Length - used - 1; if (available > 0)
return available;
if (free > 0)
return free;
} }
await Task.Delay(2).ConfigureAwait(false); Thread.Sleep(2);
} }
}
public async Task<int> WaitForDataToRead(CancellationToken token) Debug.WriteLine("BlockingRingBuffer: Timeout waiting for output");
{
while (true)
{
if (token.IsCancellationRequested)
{
Debug.WriteLine("BlockingRingBuffer: WaitForDataToRead: operation cancelled.");
return 0; return 0;
} }
lock (_ringLock) public int DrainRing(Span<byte> dest, int maxBytes)
{
var used = (_ringWrite >= _ringRead)
? _ringWrite - _ringRead
: _ring.Length - _ringRead + _ringWrite;
if (used > 0)
return used;
}
await Task.Delay(2).ConfigureAwait(false);
}
}
public int Read(Span<byte> dest, int maxBytes)
{ {
lock (_ringLock) lock (_ringLock)
{ {
@ -149,7 +120,7 @@ public class BlockingRingBuffer
} }
} }
public void Reset() public void ResetRing()
{ {
lock (_ringLock) lock (_ringLock)
{ {

View File

@ -1,5 +1,4 @@
using System.Diagnostics; using System.Diagnostics;
using System.Globalization;
namespace AudioCore.Impl; namespace AudioCore.Impl;
@ -7,13 +6,12 @@ public sealed class FfmpegAudioReader : IAudioReader, IDisposable
{ {
private readonly string _path; private readonly string _path;
// Lazy process wrapper
private Lazy<FfmpegProcess> _process; private Lazy<FfmpegProcess> _process;
// Remember last seek position
private long _pendingSeekSample = 0; private long _pendingSeekSample = 0;
// NEW: internal position tracking (in floats)
private long _pos = 0;
public int SampleRate { get; } public int SampleRate { get; }
public int Channels { get; } public int Channels { get; }
public long TotalSamples { get; } public long TotalSamples { get; }
@ -33,55 +31,41 @@ public sealed class FfmpegAudioReader : IAudioReader, IDisposable
_process = CreateLazyProcess(); _process = CreateLazyProcess();
} }
private Lazy<FfmpegProcess> CreateLazyProcess() => private Lazy<FfmpegProcess> CreateLazyProcess() => new Lazy<FfmpegProcess>(() =>
new Lazy<FfmpegProcess>(() =>
{ {
var startSeconds = (double)_pendingSeekSample / SampleRate; var startSeconds = (double)_pendingSeekSample / SampleRate;
var cmd = var cmd =
"-hide_banner -loglevel error " + "-hide_banner -loglevel error " +
"-nostdin " + "-nostdin " +
$"-i \"{_path}\" " + // input first $"-ss {startSeconds.ToString(System.Globalization.CultureInfo.InvariantCulture)} " +
$"-ss {startSeconds.ToString(CultureInfo.InvariantCulture)} " + // output seek $"-i \"{_path}\" " +
$"-f f32le -ac {Channels} -ar {SampleRate} pipe:1"; $"-f f32le -ac {Channels} -ar {SampleRate} pipe:1";
var p = new FfmpegProcess( var p = new FfmpegProcess(
name: $"pipe:{_path}", name: $"pipe:{_path}",
commandLine: cmd, commandLine: cmd,
redirectOutput: true, redirectOutput: true,
redirectInput: false); redirectInput: true);
p.StartProcess(); p.StartProcess();
return p; return p;
}); });
/// <summary> public int Read(float[] buffer, int offset, int count)
/// Async float reader using new FfmpegProcess.ReadAsync
/// </summary>
public async Task<int> ReadAsync(Memory<float> buffer, CancellationToken token)
{ {
var proc = _process.Value; var proc = _process.Value; // starts process if not started
if (proc.Stdout is null) if (proc.Stdout is null)
return 0; return 0;
int readFloats = await proc.ReadAsync(buffer, token).ConfigureAwait(false); return proc.Read(buffer, offset, count);
// NEW: update internal position
_pos += readFloats;
return readFloats;
} }
public void Seek(long sampleIndex) public void Seek(long sampleIndex)
{ {
_pendingSeekSample = sampleIndex; _pendingSeekSample = sampleIndex;
// NEW: update internal position (floats)
_pos = sampleIndex * Channels;
DisposeProcessOnly(); DisposeProcessOnly();
_process = CreateLazyProcess(); _process = CreateLazyProcess(); // new lazy instance
} }
public void Reset() public void Reset()

View File

@ -1,6 +1,5 @@
using System.Buffers; using System.Diagnostics;
using System.Diagnostics; using System.Text.Json;
using System.Runtime.InteropServices;
namespace AudioCore.Impl; namespace AudioCore.Impl;
@ -10,12 +9,10 @@ public sealed class FfmpegProcess : IDisposable
public Stream? Stdout { get; private set; } public Stream? Stdout { get; private set; }
public Stream? Stdin { get; private set; } public Stream? Stdin { get; private set; }
private readonly string _name; private string _name;
private readonly string _commandLine; private string _commandLine;
private readonly bool _redirectOutput; private bool _redirectOutput;
private readonly bool _redirectInput; private bool _redirectInput;
private Task? _stderrTask;
public FfmpegProcess(string name, string commandLine, bool redirectOutput = true, bool redirectInput = true) public FfmpegProcess(string name, string commandLine, bool redirectOutput = true, bool redirectInput = true)
{ {
@ -44,77 +41,49 @@ public sealed class FfmpegProcess : IDisposable
Proc = Process.Start(psi) ?? throw new InvalidOperationException("Failed to start ffmpeg process"); Proc = Process.Start(psi) ?? throw new InvalidOperationException("Failed to start ffmpeg process");
if (_redirectInput) if ( _redirectInput)
Stdin = Proc.StandardInput.BaseStream; Stdin = Proc.StandardInput.BaseStream;
if (_redirectOutput) if (_redirectOutput)
Stdout = Proc.StandardOutput.BaseStream; Stdout = Proc.StandardOutput.BaseStream;
_stderrTask = Task.Run(() => DrainStderrAsync(Proc)); // Start draining stderr immediately
_ = Task.Run(() => DrainStderr(Proc));
} }
private async Task DrainStderrAsync(Process proc) private void DrainStderr(Process proc)
{ {
try try
{ {
using var reader = proc.StandardError; var reader = proc.StandardError;
while (true)
{
var line = await reader.ReadLineAsync().ConfigureAwait(false);
if (line == null)
break;
// ffmpeg writes short lines, so ReadLine is fine
// If you want zero allocations, use ReadAsync into a rented buffer.
string? line;
while ((line = reader.ReadLine()) != null)
{
Debug.WriteLine($"{_name}: {line}"); Debug.WriteLine($"{_name}: {line}");
} }
} }
catch catch
{ {
// ignore exceptions during stderr drain, as the process may have exited
} }
} }
public async Task<int> ReadAsync(Memory<float> buffer, CancellationToken token) public int Read(float[] buffer, int offset, int count)
{ {
if (Stdout is null) var bytesNeeded = count * sizeof(float);
return 0; var tmp = new byte[bytesNeeded];
int maxBytes = buffer.Length * sizeof(float); var readBytes = Stdout!.Read(tmp, 0, bytesNeeded);
byte[] tmp = ArrayPool<byte>.Shared.Rent(maxBytes);
try
{
int readBytes = await Stdout.ReadAsync(tmp.AsMemory(0, maxBytes), token)
.ConfigureAwait(false);
if (readBytes <= 0) if (readBytes <= 0)
return 0; return 0;
int floatsRead = readBytes / sizeof(float); Buffer.BlockCopy(tmp, 0, buffer, offset * sizeof(float), readBytes);
var floatMem = buffer.Slice(0, floatsRead);
// Copy raw bytes into the caller's float buffer return readBytes / sizeof(float);
var floatSpan = floatMem.Span;
var byteSpan = MemoryMarshal.AsBytes(floatSpan);
tmp.AsSpan(0, readBytes).CopyTo(byteSpan);
return floatsRead;
}
finally
{
ArrayPool<byte>.Shared.Return(tmp);
}
} }
public async Task WriteAsync(ReadOnlyMemory<byte> bytes, CancellationToken token)
{
if (Stdin is null)
throw new InvalidOperationException("StdIn is not redirected");
await Stdin.WriteAsync(bytes, token).ConfigureAwait(false);
}
public Task FlushAsync(CancellationToken token)
{
if (Stdin is null)
throw new InvalidOperationException("StdIn is not redirected");
return Stdin.FlushAsync(token);
}
private void DisposeProcessOnly() private void DisposeProcessOnly()
{ {

View File

@ -1,9 +1,10 @@
using System.Diagnostics; using System.Collections.Concurrent;
using System.Diagnostics;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
namespace AudioCore.Impl; namespace AudioCore.Impl;
public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisposable public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IDisposable
{ {
private readonly AudioBufferPool _pool; private readonly AudioBufferPool _pool;
private readonly int _sampleRate; private readonly int _sampleRate;
@ -16,9 +17,8 @@ public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisp
private BlockingRingBuffer _ring; private BlockingRingBuffer _ring;
private float _speed = 1.0f; private float _speed = 1.0f;
private Task? _readerTask; private Thread? _readerThread;
private CancellationTokenSource? _cts; private bool _readerRunning;
private CancellationToken _token;
public RubberBandTimeStretchEngine(AudioBufferPool pool, int sampleRate = 44100, int channels = 2) public RubberBandTimeStretchEngine(AudioBufferPool pool, int sampleRate = 44100, int channels = 2)
{ {
@ -27,29 +27,35 @@ public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisp
_channels = channels; _channels = channels;
var bytesPerSecond = sampleRate * channels * sizeof(float); var bytesPerSecond = sampleRate * channels * sizeof(float);
_ring = new BlockingRingBuffer( bytesPerSecond * 2); _ring = new BlockingRingBuffer(1 * bytesPerSecond);
} }
public async Task Configure(PlaybackSpeedSettings settings, CancellationToken token) public void Configure(PlaybackSpeedSettings settings)
{ {
if (Math.Abs(settings.Speed - _speed) < 0.0001f)
return;
_speed = settings.Speed; _speed = settings.Speed;
if ( _cts != null && _ff != null ) if (Math.Abs(_speed - 1.0f) < 0.01f)
await DisposeProcess().ConfigureAwait(false); {
DisposeProcess();
_ring.Reset(); _ring.ResetRing();
_token = token; }
else
{
RestartProcess();
}
} }
public Task IsReadyToAccept(CancellationToken token) => _ring.WaitForRoomToWrite(token); public Task Submit(MixedAudioBlock input)
public Task Submit(MixedAudioBlock input, CancellationToken token)
{ {
// No-stretch path: enqueue block and signal semaphore // No-stretch path: enqueue block and signal semaphore
if (Math.Abs(_speed - 1.0f) < 0.01f) if (Math.Abs(_speed - 1.0f) < 0.01f)
{ {
using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
var b = MemoryMarshal.AsBytes(input.Buffer.Span); var b = MemoryMarshal.AsBytes(input.Buffer.Span);
_ring.Write(b, b.Length, token); _ring.WriteToOutput(b, b.Length, cts.Token);
return Task.CompletedTask; return Task.CompletedTask;
} }
@ -66,26 +72,28 @@ public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisp
return Task.CompletedTask; return Task.CompletedTask;
} }
public async Task<TimeStretchedAudioBlock> Receive(CancellationToken token) public async Task<TimeStretchedAudioBlock> Receive()
{ {
var cts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
int available = 0; int available = 0;
while (!token.IsCancellationRequested) while (!cts.IsCancellationRequested)
{ {
available = await _ring.WaitForDataToRead(token).ConfigureAwait(false); available = _ring.WaitForOutput(cts.Token);
if (available > 0) if (available > 0)
break; break;
await Task.Delay(2).ConfigureAwait(false); await Task.Delay(2).ConfigureAwait(false);
} }
if (token.IsCancellationRequested) if (cts.IsCancellationRequested)
return default; return default;
var maxFloats = available / sizeof(float); var maxFloats = available / sizeof(float);
var outBuf = _pool.Rent(maxFloats); var outBuf = _pool.Rent(maxFloats);
var outBytes = MemoryMarshal.AsBytes(outBuf.Span); var outBytes = MemoryMarshal.AsBytes(outBuf.Span);
var readBytes = _ring.Read(outBytes, outBytes.Length); var readBytes = _ring.DrainRing(outBytes, outBytes.Length);
if (readBytes <= 0) if (readBytes <= 0)
{ {
outBuf.Dispose(); outBuf.Dispose();
@ -119,48 +127,50 @@ public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisp
_stdin = _ff.Stdin!; _stdin = _ff.Stdin!;
_stdout = _ff.Stdout!; _stdout = _ff.Stdout!;
Debug.Assert(_cts == null); _readerRunning = true;
_readerThread = new Thread(ReaderLoop) { IsBackground = true };
_cts = CancellationTokenSource.CreateLinkedTokenSource(_token); _readerThread.Start();
_readerTask = Task.Run(ReaderLoop);
} }
private async Task ReaderLoop() private void RestartProcess()
{ {
Debug.Assert(_cts != null); DisposeProcess();
_ring.ResetRing();
StartProcess();
}
private void ReaderLoop()
{
var buf = new byte[4096]; var buf = new byte[4096];
try try
{ {
while (!_cts.Token.IsCancellationRequested) while (_readerRunning)
{ {
var read = await _stdout!.ReadAsync(buf, 0, buf.Length, _cts.Token).ConfigureAwait(false); var read = _stdout!.Read(buf, 0, buf.Length);
if (read <= 0) if (read <= 0)
break; break;
_ring.Write(buf, read, _cts.Token); using var cts = new CancellationTokenSource(TimeSpan.FromSeconds(5));
_ring.WriteToOutput(buf, read, cts.Token);
} }
} }
catch { } catch { }
} }
private async Task DisposeProcess() private void DisposeProcess()
{ {
_readerRunning = false;
try { _stdout?.Close(); } catch { } try { _stdout?.Close(); } catch { }
try { _stdin ?.Close(); } catch { } try { _stdin?.Close(); } catch { }
try { _ff ?.Dispose(); } catch { } try { _ff?.Dispose(); } catch { }
if (_readerTask != null) if (_readerThread != null)
{ {
Debug.Assert(_cts != null); try { _readerThread.Join(500); } catch { }
_readerThread = null;
_cts.Cancel();
try { await _readerTask.ConfigureAwait(false); } catch { }
_readerTask = null;
_cts.Dispose();
_cts = null;
} }
_ff = null; _ff = null;
@ -168,8 +178,8 @@ public sealed class RubberBandTimeStretchEngine : ITimeStretchEngine, IAsyncDisp
_stdout = null; _stdout = null;
} }
public async ValueTask DisposeAsync() public void Dispose()
{ {
await DisposeProcess().ConfigureAwait(false); DisposeProcess();
} }
} }

View File

@ -1,4 +1,4 @@
using AudioCore.Impl; namespace AudioCore.Impl;
public sealed class StemDecoder : IStemDecoder public sealed class StemDecoder : IStemDecoder
{ {
@ -25,29 +25,28 @@ public sealed class StemDecoder : IStemDecoder
Stem.Duration = TimeSpan.FromSeconds((double)reader.TotalSamples / reader.SampleRate); Stem.Duration = TimeSpan.FromSeconds((double)reader.TotalSamples / reader.SampleRate);
} }
public async Task<AudioBlock?> DecodeNextBlockAsync(CancellationToken token) public bool TryDecodeNextBlock(out AudioBlock block)
{ {
int channels = _reader.Channels; var channels = _reader.Channels;
int floatsNeeded = _blockSize * channels; var floatsNeeded = _blockSize * channels;
var buf = _pool.Rent(floatsNeeded); var buf = _pool.Rent(floatsNeeded);
var readFloats = _reader.Read(buf.Samples, 0, floatsNeeded);
// Async read into Memory<float>
int readFloats = await _reader.ReadAsync(buf.Samples.AsMemory(0, floatsNeeded), token)
.ConfigureAwait(false);
if (readFloats <= 0) if (readFloats <= 0)
{ {
buf.Dispose(); buf.Dispose();
return null; block = default;
return false;
} }
buf.Length = readFloats; buf.Length = readFloats;
long pos = _currentSample; var pos = _currentSample;
_currentSample += readFloats / channels; _currentSample += readFloats / channels;
return new AudioBlock(buf, _reader.SampleRate, channels, pos); block = new AudioBlock(buf, _reader.SampleRate, channels, pos);
return true;
} }
public void Seek(long samplePosition) public void Seek(long samplePosition)

View File

@ -1,8 +1,4 @@
using System.Diagnostics; namespace AudioCore.Impl;
using System.Threading;
using NAudio.Wave;
namespace AudioCore.Impl;
public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
{ {
@ -39,19 +35,18 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
private LoopRegion _loopRegion = new(); private LoopRegion _loopRegion = new();
private long _decodedFramePosition; private long _currentFramePosition;
private long _loopStartFrames; private long _loopStartFrames;
private long _loopEndFrames; private long _loopEndFrames;
private long _outputFramesWritten; private bool _isPlaying;
private float _currentSpeed = 1.0f; private IProgressReporter<TimeSpan>? _progressReporter;
private bool IsPlaying => _outputDevice.State == PlaybackState.Playing;
private IProgressReporter<double>? _progressReporter;
private PipelineState? _pipeline; private PipelineState? _pipeline;
private long _pendingSeekFrames; private long _pendingSeekFrames;
private readonly List<AudioBlock> _stemBlocks = new(8);
public StemPlaybackEngine( public StemPlaybackEngine(
IStemDecoderFactory stemDecoderFactory, IStemDecoderFactory stemDecoderFactory,
IAudioOutputDevice outputDevice, IAudioOutputDevice outputDevice,
@ -73,18 +68,16 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
} }
} }
public async Task LoadSessionAsync(PlaybackSession session, IProgressReporter<double> progress) public async Task LoadSessionAsync(PlaybackSession session, IProgressReporter<TimeSpan> progress)
{ {
await StopAsync().ConfigureAwait(false); await StopAsync().ConfigureAwait(false);
await _timeStretchEngine.Configure(session.Speed, CancellationToken.None).ConfigureAwait(false);
lock (_stateLock) lock (_stateLock)
{ {
_session = session; _session = session;
_progressReporter = progress; _progressReporter = progress;
_currentSpeed = session.Speed.Speed; _timeStretchEngine.Configure(session.Speed);
_loopRegion = session.Loop; _loopRegion = session.Loop;
if (_loopRegion.IsEnabled) if (_loopRegion.IsEnabled)
@ -99,8 +92,7 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
} }
_pendingSeekFrames = 0; _pendingSeekFrames = 0;
_decodedFramePosition = 0; _currentFramePosition = 0;
_outputFramesWritten = 0;
} }
} }
@ -108,14 +100,9 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
{ {
lock (_stateLock) lock (_stateLock)
{ {
if (IsPlaying || _session is null) if (_isPlaying || _session is null)
return Task.CompletedTask; return Task.CompletedTask;
if (_pipeline is not null)
{
return Task.CompletedTask;
}
_pipeline = new PipelineState _pipeline = new PipelineState
{ {
Decoders = _session.StemSet.Stems Decoders = _session.StemSet.Stems
@ -130,10 +117,12 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
d.Seek(_pendingSeekFrames); d.Seek(_pendingSeekFrames);
} }
_decodedFramePosition = _pendingSeekFrames; _currentFramePosition = _pendingSeekFrames;
_outputFramesWritten = (long)(_decodedFramePosition / Math.Max(_currentSpeed, 0.0001f));
_pipeline.RenderTask = Task.Run(() => RenderLoopAsync(_pipeline, _pipeline.Cts.Token)); _pipeline.RenderTask = Task.Run(() =>
RenderLoopAsync(_pipeline, _pipeline.Cts!.Token));
_isPlaying = true;
} }
return Task.CompletedTask; return Task.CompletedTask;
@ -143,14 +132,17 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
{ {
lock (_stateLock) lock (_stateLock)
{ {
if (!IsPlaying) if (!_isPlaying)
return Task.CompletedTask; return Task.CompletedTask;
_outputDevice.Pause(); _isPlaying = false;
if (_pipeline is not null && _pipeline.OutputStarted) if (_pipeline is not null && _pipeline.OutputStarted)
{
_outputDevice.Stop();
_pipeline.OutputStarted = false; _pipeline.OutputStarted = false;
} }
}
return Task.CompletedTask; return Task.CompletedTask;
} }
@ -161,12 +153,12 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
lock (_stateLock) lock (_stateLock)
{ {
if (!IsPlaying && _pipeline is null) if (!_isPlaying && _pipeline is null)
return; return;
_decodedFramePosition = 0; _isPlaying = false;
_currentFramePosition = 0;
_pendingSeekFrames = 0; _pendingSeekFrames = 0;
_outputFramesWritten = 0;
pipelineToDispose = _pipeline; pipelineToDispose = _pipeline;
_pipeline = null; _pipeline = null;
@ -202,37 +194,8 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
foreach (var d in _pipeline.Decoders) foreach (var d in _pipeline.Decoders)
d.Seek(frameIndex); d.Seek(frameIndex);
_decodedFramePosition = frameIndex; _currentFramePosition = frameIndex;
_outputFramesWritten = (long)(_decodedFramePosition / Math.Max(_currentSpeed, 0.0001f));
} }
else
{
_decodedFramePosition = frameIndex;
_outputFramesWritten = (long)(_decodedFramePosition / Math.Max(_currentSpeed, 0.0001f));
}
}
return Task.CompletedTask;
}
public async Task UpdatePlaybackSpeedAsync(PlaybackSpeedSettings settings)
{
lock (_stateLock)
{
_currentSpeed = settings.Speed;
_outputFramesWritten = (long)(_decodedFramePosition / Math.Max(_currentSpeed, 0.0001f));
}
Debug.Assert(_pipeline?.Cts != null);
await _timeStretchEngine.Configure(settings, _pipeline!.Cts!.Token).ConfigureAwait(false);
}
public Task UpdateMixerAsync(MixerSettings settings)
{
lock (_stateLock)
{
if (_session is not null)
_session.Mixer = settings;
} }
return Task.CompletedTask; return Task.CompletedTask;
@ -270,24 +233,14 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
} }
} }
private bool _decodeCompleted; private async Task RenderLoopAsync(PipelineState pipeline, CancellationToken ct)
private async Task RenderLoopAsync(PipelineState pipeline, CancellationToken token)
{ {
if (!pipeline.OutputStarted) var decodeTask = DecodeLoopAsync(pipeline, ct);
{ var stretchTask = StretchLoopAsync(pipeline, ct);
_outputDevice.Start();
pipeline.OutputStarted = true;
}
_decodeCompleted = false; await Task.WhenAny(decodeTask, stretchTask);
var decodeTask = DecodeLoopAsync(pipeline, token);
var stretchTask = StretchLoopAsync(pipeline, token);
// Wait for BOTH to finish naturally
await Task.WhenAll(decodeTask, stretchTask).ConfigureAwait(false);
// When either loop ends, stop output
if (pipeline.OutputStarted) if (pipeline.OutputStarted)
{ {
_outputDevice.Stop(); _outputDevice.Stop();
@ -295,161 +248,118 @@ public sealed class StemPlaybackEngine : IStemPlaybackEngine, IDisposable
} }
} }
private async Task DecodeLoopAsync(PipelineState pipeline, CancellationToken ct)
private async Task DecodeLoopAsync(PipelineState pipeline, CancellationToken token)
{ {
await Task.Yield();
var stemBlocks = new List<AudioBlock>(6);
try try
{ {
while (!token.IsCancellationRequested) while (!ct.IsCancellationRequested)
{ {
bool playing; bool playing;
MixerSettings? mixerSnapshot; MixerSettings? mixerSnapshot;
IStemDecoder[] decodersSnapshot; IStemDecoder[] decodersSnapshot;
long loopStart, loopEnd; long loopStart, loopEnd;
bool loopEnabled; bool loopEnabled;
IProgressReporter<TimeSpan>? progressReporter;
lock (_stateLock) lock (_stateLock)
{ {
playing = IsPlaying; playing = _isPlaying;
mixerSnapshot = Mixer; mixerSnapshot = Mixer;
decodersSnapshot = pipeline.Decoders; decodersSnapshot = pipeline.Decoders;
loopStart = _loopStartFrames; loopStart = _loopStartFrames;
loopEnd = _loopEndFrames; loopEnd = _loopEndFrames;
loopEnabled = _loopRegion.IsEnabled; loopEnabled = _loopRegion.IsEnabled;
progressReporter = _progressReporter;
} }
if (!playing || mixerSnapshot is null || decodersSnapshot.Length == 0) if (!playing || mixerSnapshot is null || decodersSnapshot.Length == 0)
{ {
await Task.Delay(5, token).ConfigureAwait(false); await Task.Delay(5, ct);
continue; continue;
} }
if (!await ReadStemsAsync(stemBlocks, decodersSnapshot, token).ConfigureAwait(false)) _stemBlocks.Clear();
bool eof = false;
foreach (var decoder in decodersSnapshot)
{ {
DisposeStems(stemBlocks); if (!decoder.TryDecodeNextBlock(out var block))
{
eof = true;
foreach (var b in _stemBlocks) b.Dispose();
_stemBlocks.Clear();
break; break;
} }
var mixed = _audioMixer.Mix(stemBlocks, mixerSnapshot); _stemBlocks.Add(block);
}
DisposeStems(stemBlocks); if (eof)
{
lock (_stateLock)
_isPlaying = false;
break;
}
await _timeStretchEngine.IsReadyToAccept(token).ConfigureAwait(false); var mixed = _audioMixer.Mix(_stemBlocks, mixerSnapshot);
await _timeStretchEngine.Submit(mixed, token).ConfigureAwait(false);
foreach (var b in _stemBlocks)
b.Dispose();
_stemBlocks.Clear();
await _timeStretchEngine.Submit(mixed);
var progress = TimeSpan.FromSeconds(
(double)_currentFramePosition / _outputDevice.SampleRate);
if (progressReporter != null)
await progressReporter.ReportProgress(progress);
var nextPosition = mixed.SamplePosition + mixed.Frames; var nextPosition = mixed.SamplePosition + mixed.Frames;
if (loopEnabled && loopEnd > loopStart && nextPosition >= loopEnd) if (loopEnabled && loopEnd > loopStart && nextPosition >= loopEnd)
{ {
lock (_stateLock) lock (_stateLock)
_decodedFramePosition = loopEnd; {
_currentFramePosition = loopEnd;
_isPlaying = false;
}
break; break;
} }
lock (_stateLock) lock (_stateLock)
_decodedFramePosition = nextPosition; _currentFramePosition = nextPosition;
} }
} }
catch { } catch { }
finally
{
_decodeCompleted = true;
}
} }
private static void DisposeStems(List<AudioBlock> stemBlocks) private async Task StretchLoopAsync(PipelineState pipeline, CancellationToken ct)
{ {
foreach (var b in stemBlocks)
b.Dispose();
stemBlocks.Clear();
}
private static async Task<bool> ReadStemsAsync(
List<AudioBlock> stemBlocks,
IStemDecoder[] decodersSnapshot,
CancellationToken ct)
{
DisposeStems(stemBlocks);
foreach (var decoder in decodersSnapshot)
{
var block = await decoder.DecodeNextBlockAsync(ct).ConfigureAwait(false);
if (block is null)
{
DisposeStems(stemBlocks);
return false;
}
stemBlocks.Add(block.Value);
}
return true;
}
private async Task StretchLoopAsync(PipelineState pipeline, CancellationToken token)
{
await Task.Yield();
try try
{ {
var gotFirstBlock = false; while (!ct.IsCancellationRequested)
while (!token.IsCancellationRequested)
{ {
var stretched = await _timeStretchEngine.Receive(token).ConfigureAwait(false); var stretched = await _timeStretchEngine.Receive();
if (stretched.Buffer == null) if (stretched.Buffer == null)
{ {
if (_decodeCompleted && gotFirstBlock) await Task.Delay(1, ct);
break; // fully drained
await Task.Delay(1, token).ConfigureAwait(false);
continue; continue;
} }
await _outputDevice.IsReadyToAccept(token).ConfigureAwait(false); if (!pipeline.OutputStarted)
{
_outputDevice.Start();
pipeline.OutputStarted = true;
}
_outputDevice.Write(stretched.Buffer.Span); _outputDevice.Write(stretched.Buffer.Span);
gotFirstBlock = true;
lock (_stateLock)
{
_outputFramesWritten += stretched.Frames;
} }
try
{
long sourceFrames;
lock (_stateLock)
{
sourceFrames = (long)(_outputFramesWritten * _currentSpeed);
}
double progress;
lock (_stateLock)
{
var total = _session?.StemSet.TotalFrames ?? 1L;
progress = (double)sourceFrames / Math.Max(total, 1L);
}
if (_progressReporter != null)
await _progressReporter.ReportProgress(progress).ConfigureAwait(false);
} }
catch { } catch { }
}
try { stretched.Dispose(); } catch { }
}
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
Debug.WriteLine($"StemPlaybackEngine: Error in PlaybackLoopAsync: {ex.Message}");
try { pipeline.Cts?.Cancel(); } catch { }
}
}
private long TimeToFrames(TimeSpan time) private long TimeToFrames(TimeSpan time)
{ {

View File

@ -36,12 +36,11 @@ public sealed class StemWaveformService : IStemWaveformService
var count = 0; var count = 0;
// Decode only one block per segment // Decode only one block per segment
var block = await decoder.DecodeNextBlockAsync(CancellationToken.None); if (decoder.TryDecodeNextBlock(out var block))
if (block != null)
{ {
try try
{ {
var span = block.Value.Span; var span = block.Span;
var channels = decoder.Stem.Channels; var channels = decoder.Stem.Channels;
for (var s = 0; s < span.Length; s++) for (var s = 0; s < span.Length; s++)
@ -54,7 +53,7 @@ public sealed class StemWaveformService : IStemWaveformService
} }
finally finally
{ {
block.Value.Dispose(); block.Dispose();
} }
} }

View File

@ -71,8 +71,6 @@ public sealed class WasapiOutputDevice : IAudioOutputDevice, IDisposable
public void Start() => _out.Play(); public void Start() => _out.Play();
public void Stop() => _out.Stop(); public void Stop() => _out.Stop();
public void Pause() => _out.Pause();
public PlaybackState State => _out.PlaybackState;
public void Write(ReadOnlySpan<float> samples) public void Write(ReadOnlySpan<float> samples)
{ {
@ -103,50 +101,17 @@ public sealed class WasapiOutputDevice : IAudioOutputDevice, IDisposable
} }
private Lock _lock = new();
public async Task IsReadyToAccept(CancellationToken token)
{
while (!token.IsCancellationRequested)
{
int free = _buffer.BufferLength - _buffer.BufferedBytes;
if (free > 0)
return;
await Task.Delay(2, token).ConfigureAwait(false);
}
}
private void Send(byte[] bytes) private void Send(byte[] bytes)
{ {
if (_out.PlaybackState != PlaybackState.Playing) // Wait until buffer has enough free space
return; while (_buffer.BufferedBytes + bytes.Length > _buffer.BufferLength)
lock (_lock)
{
int offset = 0;
while (offset < bytes.Length)
{
if (_out.PlaybackState != PlaybackState.Playing)
return;
int free = _buffer.BufferLength - _buffer.BufferedBytes;
if (free <= 0)
{ {
// Sleep a tiny amount to let WASAPI consume data
Thread.Sleep(2); Thread.Sleep(2);
continue;
} }
int toWrite = Math.Min(free, bytes.Length - offset); _buffer.AddSamples(bytes, 0, bytes.Length);
_buffer.AddSamples(bytes, offset, toWrite);
offset += toWrite;
} }
}
}
public void Dispose() public void Dispose()
{ {

View File

@ -1,5 +1,3 @@
using NAudio.Wave;
namespace AudioCore.Interfaces; namespace AudioCore.Interfaces;
public interface IAudioOutputDevice public interface IAudioOutputDevice
@ -7,12 +5,8 @@ public interface IAudioOutputDevice
int SampleRate { get; } int SampleRate { get; }
int Channels { get; } int Channels { get; }
Task IsReadyToAccept(CancellationToken token);
void Start(); void Start();
void Stop(); void Stop();
void Pause();
PlaybackState State { get; }
// Push interleaved float32 PCM // Push interleaved float32 PCM
void Write(ReadOnlySpan<float> samples); void Write(ReadOnlySpan<float> samples);

View File

@ -8,7 +8,7 @@ public interface IAudioReader : IDisposable
// Read PCM float samples into the provided buffer. // Read PCM float samples into the provided buffer.
// Returns number of samples actually read. // Returns number of samples actually read.
Task<int> ReadAsync(Memory<float> buffer, CancellationToken token); int Read(float[] buffer, int offset, int count);
// Seek to absolute sample index. // Seek to absolute sample index.
void Seek(long sampleIndex); void Seek(long sampleIndex);

View File

@ -4,7 +4,7 @@ public interface IStemDecoder : IDisposable
{ {
StemTrack Stem { get; } StemTrack Stem { get; }
Task<AudioBlock?> DecodeNextBlockAsync(CancellationToken token); bool TryDecodeNextBlock(out AudioBlock block);
void Seek(long samplePosition); void Seek(long samplePosition);

View File

@ -4,7 +4,7 @@ public interface IStemPlaybackEngine
{ {
PlaybackSession? CurrentSession { get; } PlaybackSession? CurrentSession { get; }
Task LoadSessionAsync(PlaybackSession session, IProgressReporter<double> progressReporter); Task LoadSessionAsync(PlaybackSession session, IProgressReporter<TimeSpan> progressReporter);
// Transport // Transport
Task PlayAsync(); Task PlayAsync();
@ -12,10 +12,6 @@ public interface IStemPlaybackEngine
Task StopAsync(); Task StopAsync();
Task SeekAsync(TimeSpan position); Task SeekAsync(TimeSpan position);
// Dynamic controls
Task UpdatePlaybackSpeedAsync(PlaybackSpeedSettings settings);
Task UpdateMixerAsync(MixerSettings settings);
// Loop // Loop
void SetLoop(TimeSpan start, TimeSpan end); void SetLoop(TimeSpan start, TimeSpan end);
void ClearLoop(); void ClearLoop();

View File

@ -8,10 +8,9 @@ public sealed class PlaybackSpeedSettings
public interface ITimeStretchEngine public interface ITimeStretchEngine
{ {
Task Configure(PlaybackSpeedSettings settings, CancellationToken token); void Configure(PlaybackSpeedSettings settings);
// Streaming block processing // Streaming block processing
Task IsReadyToAccept(CancellationToken token); Task Submit(MixedAudioBlock input);
Task Submit(MixedAudioBlock input, CancellationToken token); Task<TimeStretchedAudioBlock> Receive();
Task<TimeStretchedAudioBlock> Receive(CancellationToken token);
} }

View File

@ -3,7 +3,6 @@ namespace AudioCore.Models;
public sealed class PlaybackSession public sealed class PlaybackSession
{ {
public StemSet StemSet { get; init; } = default!; public StemSet StemSet { get; init; } = default!;
public long TotalFrames => StemSet?.TotalFrames ?? 0;
public MixerSettings Mixer { get; set; } = new() { Stems = [] }; public MixerSettings Mixer { get; set; } = new() { Stems = [] };
public LoopRegion Loop { get; set; } = new(); public LoopRegion Loop { get; set; } = new();
public PlaybackSpeedSettings Speed { get; set; } = new(); public PlaybackSpeedSettings Speed { get; set; } = new();

View File

@ -4,6 +4,4 @@ public sealed class StemSet
{ {
public string OriginalFilePath { get; init; } = string.Empty; public string OriginalFilePath { get; init; } = string.Empty;
public IReadOnlyList<StemTrack> Stems { get; init; } = Array.Empty<StemTrack>(); public IReadOnlyList<StemTrack> Stems { get; init; } = Array.Empty<StemTrack>();
public long TotalFrames => Stems.Max(s => s.TotalFrames);
} }

View File

@ -9,6 +9,4 @@ public sealed class StemTrack
public int SampleRate { get; set; } public int SampleRate { get; set; }
public int Channels { get; set; } public int Channels { get; set; }
public float[] Waveform { get; set; } = []; public float[] Waveform { get; set; } = [];
public long TotalFrames => (long)(Duration.TotalMilliseconds * SampleRate / 1000.0);
} }

View File

@ -15,10 +15,10 @@ public sealed class BlockingRingBuffer_Tests
for (int i = 0; i < src.Length; i++) for (int i = 0; i < src.Length; i++)
src[i] = (byte)i; src[i] = (byte)i;
ring.Write(src, src.Length, ct); ring.WriteToOutput(src, src.Length, ct);
Span<byte> dest = stackalloc byte[100]; Span<byte> dest = stackalloc byte[100];
int read = ring.Read(dest, dest.Length); int read = ring.DrainRing(dest, dest.Length);
Assert.AreEqual(100, read); Assert.AreEqual(100, read);
for (int i = 0; i < 100; i++) for (int i = 0; i < 100; i++)
@ -36,11 +36,11 @@ public sealed class BlockingRingBuffer_Tests
for (int i = 0; i < first.Length; i++) for (int i = 0; i < first.Length; i++)
first[i] = (byte)(i + 1); first[i] = (byte)(i + 1);
ring.Write(first, first.Length, ct); ring.WriteToOutput(first, first.Length, ct);
// Drain a bit to force wrap // Drain a bit to force wrap
Span<byte> tmp = stackalloc byte[10]; Span<byte> tmp = stackalloc byte[10];
int drained = ring.Read(tmp, tmp.Length); int drained = ring.DrainRing(tmp, tmp.Length);
Assert.AreEqual(10, drained); Assert.AreEqual(10, drained);
// Now write again, forcing wrap-around // Now write again, forcing wrap-around
@ -48,11 +48,11 @@ public sealed class BlockingRingBuffer_Tests
for (int i = 0; i < second.Length; i++) for (int i = 0; i < second.Length; i++)
second[i] = (byte)(100 + i); second[i] = (byte)(100 + i);
ring.Write(second, second.Length, ct); ring.WriteToOutput(second, second.Length, ct);
// Drain everything // Drain everything
Span<byte> dest = stackalloc byte[25]; Span<byte> dest = stackalloc byte[25];
int read = ring.Read(dest, dest.Length); int read = ring.DrainRing(dest, dest.Length);
Assert.AreEqual(25, read); Assert.AreEqual(25, read);
@ -71,7 +71,7 @@ public sealed class BlockingRingBuffer_Tests
var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
byte[] src = new byte[63]; // fills ring completely (63 bytes free) byte[] src = new byte[63]; // fills ring completely (63 bytes free)
ring.Write(src, src.Length, CancellationToken.None); ring.WriteToOutput(src, src.Length, CancellationToken.None);
bool writeCompleted = false; bool writeCompleted = false;
@ -80,7 +80,7 @@ public sealed class BlockingRingBuffer_Tests
try try
{ {
// This should block until space is freed // This should block until space is freed
ring.Write(new byte[10], 10, cts.Token); ring.WriteToOutput(new byte[10], 10, cts.Token);
writeCompleted = true; writeCompleted = true;
} }
catch (OperationCanceledException) catch (OperationCanceledException)
@ -96,7 +96,7 @@ public sealed class BlockingRingBuffer_Tests
// Drain some space // Drain some space
Span<byte> drain = stackalloc byte[20]; Span<byte> drain = stackalloc byte[20];
int drained = ring.Read(drain, drain.Length); int drained = ring.DrainRing(drain, drain.Length);
Assert.IsGreaterThan(0, drained); Assert.IsGreaterThan(0, drained);
// Writer should now complete // Writer should now complete
@ -104,49 +104,49 @@ public sealed class BlockingRingBuffer_Tests
Assert.IsTrue(writeCompleted, "Writer should unblock after draining"); Assert.IsTrue(writeCompleted, "Writer should unblock after draining");
} }
//[TestMethod] [TestMethod]
//public void Write_Cancels_WhenFull() public void Write_Cancels_WhenFull()
//{ {
// var ring = new BlockingRingBuffer(32); var ring = new BlockingRingBuffer(32);
// var cts = new CancellationTokenSource(); var cts = new CancellationTokenSource();
// // Fill ring // Fill ring
// ring.WriteToOutput(new byte[31], 31, CancellationToken.None); ring.WriteToOutput(new byte[31], 31, CancellationToken.None);
// bool canceled = false; bool canceled = false;
// var writerThread = new Thread(() => var writerThread = new Thread(() =>
// { {
// try try
// { {
// ring.WriteToOutput(new byte[10], 10, cts.Token); ring.WriteToOutput(new byte[10], 10, cts.Token);
// } }
// catch (OperationCanceledException) catch (OperationCanceledException)
// { {
// canceled = true; canceled = true;
// } }
// }); });
// writerThread.Start(); writerThread.Start();
// Thread.Sleep(50); Thread.Sleep(50);
// cts.Cancel(); cts.Cancel();
// writerThread.Join(); writerThread.Join();
// Assert.IsTrue(canceled, "Writer should throw OperationCanceledException"); Assert.IsTrue(canceled, "Writer should throw OperationCanceledException");
//} }
[TestMethod] [TestMethod]
public async Task WaitForOutput_ReturnsAvailable() public void WaitForOutput_ReturnsAvailable()
{ {
var ring = new BlockingRingBuffer(128); var ring = new BlockingRingBuffer(128);
var ct = CancellationToken.None; var ct = CancellationToken.None;
byte[] src = new byte[50]; byte[] src = new byte[50];
ring.Write(src, src.Length, ct); ring.WriteToOutput(src, src.Length, ct);
int available = await ring.WaitForDataToRead(ct); int available = ring.WaitForOutput(ct);
Assert.AreEqual(50, available); Assert.AreEqual(50, available);
} }
@ -157,12 +157,12 @@ public sealed class BlockingRingBuffer_Tests
var ring = new BlockingRingBuffer(128); var ring = new BlockingRingBuffer(128);
var ct = CancellationToken.None; var ct = CancellationToken.None;
ring.Write(new byte[60], 60, ct); ring.WriteToOutput(new byte[60], 60, ct);
ring.Reset(); ring.ResetRing();
Span<byte> dest = stackalloc byte[128]; Span<byte> dest = stackalloc byte[128];
int read = ring.Read(dest, dest.Length); int read = ring.DrainRing(dest, dest.Length);
Assert.AreEqual(0, read); Assert.AreEqual(0, read);
} }

View File

@ -1,5 +1,4 @@
using System.Buffers; using AudioCore.Interfaces;
using AudioCore.Interfaces;
namespace AudioCore_Tests; namespace AudioCore_Tests;
@ -21,29 +20,19 @@ public sealed class FakeAudioReader : IAudioReader
_pos = 0; _pos = 0;
} }
public Task<int> ReadAsync(Memory<float> buffer, CancellationToken token) public int Read(float[] buffer, int offset, int count)
{ {
if (_disposed) if (_disposed)
throw new ObjectDisposedException(nameof(FakeAudioReader)); throw new ObjectDisposedException(nameof(FakeAudioReader));
if (token.IsCancellationRequested) var remaining = _data.Length - _pos;
return Task.FromCanceled<int>(token);
// How many floats remain?
long remaining = _data.Length - _pos;
if (remaining <= 0) if (remaining <= 0)
return Task.FromResult(0); return 0;
// How many floats can we copy? var toRead = (int)Math.Min(count, remaining);
int toCopy = (int)Math.Min(buffer.Length, remaining); Array.Copy(_data, _pos, buffer, offset, toRead);
_pos += toRead;
// Copy from backing array into caller's buffer return toRead;
_data.AsMemory((int)_pos, toCopy).CopyTo(buffer);
// Advance position
_pos += toCopy;
return Task.FromResult(toCopy);
} }
public void Seek(long samplePosition) public void Seek(long samplePosition)

View File

@ -28,34 +28,37 @@ public sealed class FfmpegAudioReader_Tests
} }
[TestMethod] [TestMethod]
public async Task Reader_Reads_Some_Samples() public void Reader_Reads_Some_Samples()
{ {
using var reader = new FfmpegAudioReader(_inputPath); using var reader = new FfmpegAudioReader(_inputPath);
var buf = new float[44100]; var buf = new float[44100]; // 0.5 sec stereo = 22050 frames
var read = await reader.ReadAsync(buf.AsMemory(), CancellationToken.None); var read = reader.Read(buf, 0, buf.Length);
Assert.IsGreaterThan(0, read, "Reader returned no samples"); Assert.IsGreaterThan(0, read, "Reader returned no samples");
Assert.IsLessThanOrEqualTo(buf.Length, read); Assert.IsLessThanOrEqualTo(buf.Length, read);
} }
[TestMethod] [TestMethod]
public async Task Reader_Seek_Works() public void Reader_Seek_Works()
{ {
using var reader = new FfmpegAudioReader(_inputPath); using var reader = new FfmpegAudioReader(_inputPath);
var buf1 = new float[44100]; var buf1 = new float[44100];
var buf2 = new float[44100]; var buf2 = new float[44100];
var r1 = await reader.ReadAsync(buf1.AsMemory(), CancellationToken.None); // Read from start
var r1 = reader.Read(buf1, 0, buf1.Length);
Assert.IsGreaterThan(0, r1); Assert.IsGreaterThan(0, r1);
reader.Seek(reader.SampleRate*5); // Seek to 1 second
reader.Seek(reader.SampleRate);
var r2 = await reader.ReadAsync(buf2.AsMemory(), CancellationToken.None); var r2 = reader.Read(buf2, 0, buf2.Length);
Assert.IsGreaterThan(0, r2); Assert.IsGreaterThan(0, r2);
bool identical = true; // Buffers should differ
var identical = true;
for (var i = 0; i < Math.Min(r1, r2); i++) for (var i = 0; i < Math.Min(r1, r2); i++)
{ {
if (buf1[i] != buf2[i]) if (buf1[i] != buf2[i])
@ -69,22 +72,23 @@ public sealed class FfmpegAudioReader_Tests
} }
[TestMethod] [TestMethod]
public async Task Reader_Reset_Works() public void Reader_Reset_Works()
{ {
using var reader = new FfmpegAudioReader(_inputPath); using var reader = new FfmpegAudioReader(_inputPath);
var buf1 = new float[44100]; var buf1 = new float[44100];
var buf2 = new float[44100]; var buf2 = new float[44100];
var r1 = await reader.ReadAsync(buf1.AsMemory(), CancellationToken.None); var r1 = reader.Read(buf1, 0, buf1.Length);
Assert.IsGreaterThan(0, r1); Assert.IsGreaterThan(0, r1);
reader.Reset(); reader.Reset();
var r2 = await reader.ReadAsync(buf2.AsMemory(), CancellationToken.None); var r2 = reader.Read(buf2, 0, buf2.Length);
Assert.IsGreaterThan(0, r2); Assert.IsGreaterThan(0, r2);
bool identical = true; // After reset, buffers should match again
var identical = true;
for (var i = 0; i < Math.Min(r1, r2); i++) for (var i = 0; i < Math.Min(r1, r2); i++)
{ {
if (buf1[i] != buf2[i]) if (buf1[i] != buf2[i])
@ -105,13 +109,15 @@ public sealed class FfmpegAudioReader_Tests
} }
[TestMethod] [TestMethod]
public async Task Reader_Can_Read_Flac_File() public void Reader_Can_Read_Flac_File()
{ {
// Arrange
var baseDir = AppContext.BaseDirectory; var baseDir = AppContext.BaseDirectory;
var flacPath = Path.Combine(baseDir, "Data", "test_input_converted.flac"); var flacPath = Path.Combine(baseDir, "Data", "test_input_converted.flac");
try try
{ {
// Convert MP3 → FLAC using FFmpeg
var psi = new ProcessStartInfo var psi = new ProcessStartInfo
{ {
FileName = "ffmpeg", FileName = "ffmpeg",
@ -125,33 +131,39 @@ public sealed class FfmpegAudioReader_Tests
using (var p = Process.Start(psi) ?? throw new InvalidOperationException("Failed to start FFmpeg process")) using (var p = Process.Start(psi) ?? throw new InvalidOperationException("Failed to start FFmpeg process"))
{ {
// Start draining stderr immediately
_ = Task.Run(() => DrainStderr(p)); _ = Task.Run(() => DrainStderr(p));
p.WaitForExit();
p!.WaitForExit();
Assert.AreEqual(0, p.ExitCode, "FFmpeg failed to convert MP3 to FLAC"); Assert.AreEqual(0, p.ExitCode, "FFmpeg failed to convert MP3 to FLAC");
} }
Assert.IsTrue(File.Exists(flacPath), "FLAC file was not created"); Assert.IsTrue(File.Exists(flacPath), "FLAC file was not created");
// Act
using var reader = new FfmpegAudioReader(flacPath); using var reader = new FfmpegAudioReader(flacPath);
// Assert basic properties
Assert.AreEqual(44100, reader.SampleRate); Assert.AreEqual(44100, reader.SampleRate);
Assert.AreEqual(2, reader.Channels); Assert.AreEqual(2, reader.Channels);
Assert.IsGreaterThan(0, reader.TotalSamples); Assert.IsGreaterThan(0, reader.TotalSamples);
// Read some samples
var buf = new float[44100]; var buf = new float[44100];
var read = await reader.ReadAsync(buf.AsMemory(), CancellationToken.None); var read = reader.Read(buf, 0, buf.Length);
Assert.IsGreaterThan(0, read); Assert.IsGreaterThan(0, read, "FLAC reader returned no samples");
Assert.IsLessThanOrEqualTo(buf.Length, read); Assert.IsLessThanOrEqualTo(buf.Length, read);
reader.Seek(reader.SampleRate); // Seek test
reader.Seek(reader.SampleRate); // 1 second
var buf2 = new float[44100]; var buf2 = new float[44100];
var read2 = await reader.ReadAsync(buf2.AsMemory(), CancellationToken.None); var read2 = reader.Read(buf2, 0, buf2.Length);
Assert.IsGreaterThan(0, read2); Assert.IsGreaterThan(0, read2);
bool identical = true; // Buffers should differ after seek
var identical = true;
for (var i = 0; i < Math.Min(read, read2); i++) for (var i = 0; i < Math.Min(read, read2); i++)
{ {
if (buf[i] != buf2[i]) if (buf[i] != buf2[i])
@ -163,14 +175,15 @@ public sealed class FfmpegAudioReader_Tests
Assert.IsFalse(identical, "Seek did not change decoded FLAC samples"); Assert.IsFalse(identical, "Seek did not change decoded FLAC samples");
// Reset test
reader.Reset(); reader.Reset();
var buf3 = new float[44100]; var buf3 = new float[44100];
var read3 = await reader.ReadAsync(buf3.AsMemory(), CancellationToken.None); var read3 = reader.Read(buf3, 0, buf3.Length);
Assert.IsGreaterThan(0, read3); Assert.IsGreaterThan(0, read3);
bool matchAfterReset = true; // After reset, buf3 should match buf
var matchAfterReset = true;
for (var i = 0; i < Math.Min(read, read3); i++) for (var i = 0; i < Math.Min(read, read3); i++)
{ {
if (buf[i] != buf3[i]) if (buf[i] != buf3[i])
@ -184,12 +197,13 @@ public sealed class FfmpegAudioReader_Tests
} }
finally finally
{ {
// Cleanup even if test fails
try try
{ {
if (File.Exists(flacPath)) if (File.Exists(flacPath))
File.Delete(flacPath); File.Delete(flacPath);
} }
catch { } catch { /* swallow */ }
} }
} }
@ -198,6 +212,9 @@ public sealed class FfmpegAudioReader_Tests
try try
{ {
var reader = proc.StandardError; var reader = proc.StandardError;
// ffmpeg writes short lines, so ReadLine is fine
// If you want zero allocations, use ReadAsync into a rented buffer.
string? line; string? line;
while ((line = reader.ReadLine()) != null) while ((line = reader.ReadLine()) != null)
{ {
@ -209,4 +226,5 @@ public sealed class FfmpegAudioReader_Tests
Debug.WriteLine(ex.ToString()); Debug.WriteLine(ex.ToString());
} }
} }
} }

View File

@ -35,7 +35,7 @@ public sealed class Pipeline_Integration_Tests
} }
[TestMethod] [TestMethod]
public async Task FullPipeline_Decoder_Mixer_Encoder_Works() public void FullPipeline_Decoder_Mixer_Encoder_Works()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var readerFactory = new FfmpegAudioReaderFactory(); var readerFactory = new FfmpegAudioReaderFactory();
@ -79,7 +79,7 @@ public sealed class Pipeline_Integration_Tests
using var ff = Process.Start(psi); using var ff = Process.Start(psi);
var stdin = ff!.StandardInput.BaseStream; var stdin = ff!.StandardInput.BaseStream;
// Start draining stderr immediately
_ = Task.Run(() => DrainStderr(ff)); _ = Task.Run(() => DrainStderr(ff));
var running = true; var running = true;
@ -90,8 +90,7 @@ public sealed class Pipeline_Integration_Tests
foreach (var d in decoders) foreach (var d in decoders)
{ {
var block = await d.DecodeNextBlockAsync(CancellationToken.None); if (!d.TryDecodeNextBlock(out var block))
if (block is null)
{ {
foreach (var b in blocks) foreach (var b in blocks)
b.Dispose(); b.Dispose();
@ -100,7 +99,7 @@ public sealed class Pipeline_Integration_Tests
break; break;
} }
blocks.Add(block.Value); blocks.Add(block);
} }
if (!running) if (!running)
@ -108,12 +107,9 @@ public sealed class Pipeline_Integration_Tests
var mixed = mixer.Mix(blocks, settings); var mixed = mixer.Mix(blocks, settings);
// Convert float → bytes var span = mixed.Buffer.Span;
ReadOnlySpan<float> span = mixed.Buffer.Span; var bytes = MemoryMarshal.AsBytes(span);
ReadOnlyMemory<byte> bytes = MemoryMarshal.AsBytes(span).ToArray(); stdin.Write(bytes);
await stdin.WriteAsync(bytes, CancellationToken.None);
await stdin.FlushAsync(CancellationToken.None);
mixed.Dispose(); mixed.Dispose();
foreach (var b in blocks) foreach (var b in blocks)
@ -130,7 +126,7 @@ public sealed class Pipeline_Integration_Tests
using var verify = new FfmpegAudioReader(outFlac); using var verify = new FfmpegAudioReader(outFlac);
var buf = new float[4096]; var buf = new float[4096];
var read = await verify.ReadAsync(buf.AsMemory(), CancellationToken.None); var read = verify.Read(buf, 0, buf.Length);
Assert.IsGreaterThan(0, read, "FLAC output is not decodable"); Assert.IsGreaterThan(0, read, "FLAC output is not decodable");
} }
@ -140,6 +136,9 @@ public sealed class Pipeline_Integration_Tests
try try
{ {
var reader = proc.StandardError; var reader = proc.StandardError;
// ffmpeg writes short lines, so ReadLine is fine
// If you want zero allocations, use ReadAsync into a rented buffer.
string? line; string? line;
while ((line = reader.ReadLine()) != null) while ((line = reader.ReadLine()) != null)
{ {

View File

@ -7,21 +7,18 @@ namespace AudioCore_Tests;
public sealed class StemDecoder_Tests public sealed class StemDecoder_Tests
{ {
[TestMethod] [TestMethod]
public async Task DecodeNextBlockAsync_ReturnsBlock() public void TryDecodeNextBlock_ReturnsBlock()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray(); var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray(); // 1 sec stereo
var reader = new FakeAudioReader(samples, 48000, 2); var reader = new FakeAudioReader(samples, 48000, 2);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack{ Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem, blockSize: 1024); var decoder = new StemDecoder(reader, pool, stem, blockSize: 1024);
var nullableBlock = await decoder.DecodeNextBlockAsync(CancellationToken.None); var ok = decoder.TryDecodeNextBlock(out var block);
Assert.IsNotNull(nullableBlock);
var block = nullableBlock.Value;
Assert.IsTrue(ok);
Assert.AreEqual(1024, block.Frames); Assert.AreEqual(1024, block.Frames);
Assert.AreEqual(0, block.Position); Assert.AreEqual(0, block.Position);
Assert.AreEqual(48000, block.SampleRate); Assert.AreEqual(48000, block.SampleRate);
@ -31,99 +28,101 @@ public sealed class StemDecoder_Tests
} }
[TestMethod] [TestMethod]
public async Task DecodeNextBlockAsync_AdvancesPosition() public void TryDecodeNextBlock_AdvancesPosition()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray(); var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray();
var reader = new FakeAudioReader(samples); var reader = new FakeAudioReader(samples);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack{ Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem, blockSize: 1000); var decoder = new StemDecoder(reader, pool, stem, blockSize: 1000);
var b1 = await decoder.DecodeNextBlockAsync(CancellationToken.None); decoder.TryDecodeNextBlock(out var b1);
var b2 = await decoder.DecodeNextBlockAsync(CancellationToken.None); decoder.TryDecodeNextBlock(out var b2);
Assert.IsNotNull(b1); Assert.AreEqual(0, b1.Position);
Assert.IsNotNull(b2); Assert.AreEqual(1000, b2.Position);
Assert.AreEqual(0, b1!.Value.Position); b1.Dispose();
Assert.AreEqual(1000, b2!.Value.Position); b2.Dispose();
b1.Value.Dispose();
b2.Value.Dispose();
} }
[TestMethod] [TestMethod]
public async Task Seek_MovesReaderAndDecoderPosition() public void Seek_MovesReaderAndDecoderPosition()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray(); var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray();
var reader = new FakeAudioReader(samples); var reader = new FakeAudioReader(samples);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack{ Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem, blockSize: 500); var decoder = new StemDecoder(reader, pool, stem, blockSize: 500);
decoder.Seek(2000); decoder.Seek(2000); // sample position
var block = await decoder.DecodeNextBlockAsync(CancellationToken.None); decoder.TryDecodeNextBlock(out var block);
Assert.IsNotNull(block); Assert.AreEqual(2000, block.Position);
Assert.AreEqual(2000, block!.Value.Position); Assert.AreEqual(500, block.Frames);
Assert.AreEqual(500, block.Value.Frames);
block.Value.Dispose(); block.Dispose();
} }
[TestMethod] [TestMethod]
public async Task Reset_ReturnsToStart() public void Reset_ReturnsToStart()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray(); var samples = Enumerable.Range(0, 48000).Select(i => (float)i).ToArray();
var reader = new FakeAudioReader(samples); var reader = new FakeAudioReader(samples);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack{ Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem, blockSize: 500); var decoder = new StemDecoder(reader, pool, stem, blockSize: 500);
var b1 = await decoder.DecodeNextBlockAsync(CancellationToken.None); decoder.TryDecodeNextBlock(out var b1);
decoder.Reset(); decoder.Reset();
var b2 = await decoder.DecodeNextBlockAsync(CancellationToken.None); decoder.TryDecodeNextBlock(out var b2);
Assert.IsNotNull(b2); Assert.AreEqual(0, b2.Position);
Assert.AreEqual(0, b2!.Value.Position);
b1!.Value.Dispose(); b1.Dispose();
b2!.Value.Dispose(); b2.Dispose();
} }
[TestMethod] [TestMethod]
public async Task DecodeNextBlockAsync_ReturnsNullAtEnd() public void TryDecodeNextBlock_ReturnsFalseAtEnd()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = new float[2000]; var samples = new float[2000]; // small buffer
var reader = new FakeAudioReader(samples, 48000, 2); var reader = new FakeAudioReader(samples, 48000, 2);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack { Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem, blockSize: 1024); var decoder = new StemDecoder(reader, pool, stem, blockSize: 1024);
var b1 = await decoder.DecodeNextBlockAsync(CancellationToken.None); // First block: should succeed
Assert.IsNotNull(b1); Assert.IsTrue(decoder.TryDecodeNextBlock(out var b1));
b1!.Value.Dispose(); Assert.IsNotNull(b1.Buffer);
b1.Dispose();
var b2 = await decoder.DecodeNextBlockAsync(CancellationToken.None); // Second block: may succeed or partially succeed
if (b2 != null) decoder.TryDecodeNextBlock(out var b2);
b2!.Value.Dispose(); if (b2.Buffer != null)
b2.Dispose();
var b3 = await decoder.DecodeNextBlockAsync(CancellationToken.None); // Third block: MUST fail
Assert.IsNull(b3, "Decoder should return null at end of stream"); var ok = decoder.TryDecodeNextBlock(out var b3);
Assert.IsFalse(ok, "Decoder should return false at end of stream");
// IMPORTANT: do NOT touch b3.Buffer — it is null
} }
[TestMethod] [TestMethod]
public void Dispose_DisposesReader() public void Dispose_DisposesReader()
{ {
var pool = new AudioBufferPool(); var pool = new AudioBufferPool();
var samples = new float[1000]; var samples = new float[1000];
var reader = new FakeAudioReader(samples); var reader = new FakeAudioReader(samples);
var stem = new StemTrack { Name = "test", FilePath = "file.wav" }; var stem = new StemTrack{ Name = "test", FilePath = "file.wav" };
var decoder = new StemDecoder(reader, pool, stem); var decoder = new StemDecoder(reader, pool, stem);
@ -131,11 +130,11 @@ public sealed class StemDecoder_Tests
try try
{ {
// FakeAudioReader throws ObjectDisposedException when used after Dispose // This must throw
var _ = reader.ReadAsync(new float[10].AsMemory(), CancellationToken.None).Result; reader.Read(new float[10], 0, 10);
Assert.Fail("Expected ObjectDisposedException"); Assert.Fail("Expected ObjectDisposedException");
} }
catch (AssertFailedException) catch(AssertFailedException )
{ {
throw; throw;
} }
@ -144,4 +143,6 @@ public sealed class StemDecoder_Tests
Assert.IsInstanceOfType(ex, typeof(ObjectDisposedException)); Assert.IsInstanceOfType(ex, typeof(ObjectDisposedException));
} }
} }
} }

View File

@ -1,7 +1,6 @@
using AudioCore.Impl; using AudioCore.Interfaces;
using AudioCore.Interfaces;
using AudioCore.Models; using AudioCore.Models;
using NAudio.Wave; using AudioCore.Impl;
namespace AudioCore_Tests; namespace AudioCore_Tests;
@ -39,16 +38,16 @@ public sealed class StemPlaybackEngine_Tests
} }
} }
public Task<AudioBlock?> DecodeNextBlockAsync(CancellationToken token) public bool TryDecodeNextBlock(out AudioBlock block)
{ {
AudioBlock? block;
if (_blocks.Count == 0) if (_blocks.Count == 0)
{ {
return Task.FromResult<AudioBlock?>(null); block = default;
return false;
} }
block = _blocks.Dequeue(); block = _blocks.Dequeue();
return Task.FromResult<AudioBlock?>(block); return true;
} }
public void Seek(long samplePosition) public void Seek(long samplePosition)
@ -106,19 +105,18 @@ public sealed class StemPlaybackEngine_Tests
{ {
private MixedAudioBlock _lastInput; private MixedAudioBlock _lastInput;
public Task Configure(PlaybackSpeedSettings settings, CancellationToken token) public void Configure(PlaybackSpeedSettings settings)
{ {
// no-op for tests // no-op for tests
return Task.CompletedTask;
} }
public Task Submit(MixedAudioBlock input, CancellationToken token) public Task Submit(MixedAudioBlock input)
{ {
_lastInput = input; _lastInput = input;
return Task.CompletedTask; return Task.CompletedTask;
} }
public Task<TimeStretchedAudioBlock> Receive(CancellationToken token) public Task<TimeStretchedAudioBlock> Receive()
{ {
if (_lastInput.Buffer == null) if (_lastInput.Buffer == null)
return Task.FromResult(default(TimeStretchedAudioBlock)); return Task.FromResult(default(TimeStretchedAudioBlock));
@ -132,8 +130,6 @@ public sealed class StemPlaybackEngine_Tests
_lastInput = default; _lastInput = default;
return Task.FromResult(block); return Task.FromResult(block);
} }
Task ITimeStretchEngine.IsReadyToAccept(CancellationToken token) => Task.CompletedTask;
} }
private sealed class MockOutput : IAudioOutputDevice private sealed class MockOutput : IAudioOutputDevice
@ -145,8 +141,6 @@ public sealed class StemPlaybackEngine_Tests
public int LastWriteSamples { get; private set; } public int LastWriteSamples { get; private set; }
public bool Started { get; private set; } public bool Started { get; private set; }
public Task IsReadyToAccept(CancellationToken token) => Task.CompletedTask;
public void Start() public void Start()
{ {
Started = true; Started = true;
@ -156,8 +150,6 @@ public sealed class StemPlaybackEngine_Tests
{ {
Started = false; Started = false;
} }
public void Pause() => Started = false;
public PlaybackState State => Started ? PlaybackState.Playing : PlaybackState.Stopped;
public void Write(ReadOnlySpan<float> samples) public void Write(ReadOnlySpan<float> samples)
{ {
@ -211,9 +203,9 @@ public sealed class StemPlaybackEngine_Tests
}; };
} }
private class DummyProgressReporter : IProgressReporter<double> private class DummyProgressReporter : IProgressReporter<TimeSpan>
{ {
public Task ReportProgress(double value, CancellationToken ct) public Task ReportProgress(TimeSpan value, CancellationToken ct)
=> Task.CompletedTask; => Task.CompletedTask;
} }
@ -338,7 +330,7 @@ public sealed class StemPlaybackEngine_Tests
await engine.LoadSessionAsync(session, new DummyProgressReporter()); await engine.LoadSessionAsync(session, new DummyProgressReporter());
await engine.PlayAsync(); await engine.PlayAsync();
await Task.Delay(TimeSpan.FromSeconds(3)); await Task.Delay(50);
await engine.StopAsync(); await engine.StopAsync();

View File

@ -48,16 +48,16 @@ public sealed class StemWaveformService_Tests
} }
} }
public Task<AudioBlock?> DecodeNextBlockAsync(CancellationToken ct) public bool TryDecodeNextBlock(out AudioBlock block)
{ {
if (ct.IsCancellationRequested)
return Task.FromCanceled<AudioBlock?>(ct);
if (_blocks.Count == 0) if (_blocks.Count == 0)
return Task.FromResult<AudioBlock?>(null); {
block = default;
return false;
}
var block = _blocks.Dequeue(); block = _blocks.Dequeue();
return Task.FromResult<AudioBlock?>(block); return true;
} }
public void Seek(long samplePosition) public void Seek(long samplePosition)
@ -75,7 +75,6 @@ public sealed class StemWaveformService_Tests
} }
} }
private string GetTestInputPath() private string GetTestInputPath()
{ {
var baseDir = AppDomain.CurrentDomain.BaseDirectory; var baseDir = AppDomain.CurrentDomain.BaseDirectory;

View File

@ -30,12 +30,12 @@ public sealed class TimeStretchEngine_Tests
[TestMethod] [TestMethod]
public async Task Process_Returns_Output_For_Speed_1() public async Task Process_Returns_Output_For_Speed_1()
{ {
await using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2); using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2);
var input = MakeBlock(5000); var input = MakeBlock(5000);
await engine.Submit(input, CancellationToken.None); await engine.Submit(input);
var output = await engine.Receive(CancellationToken.None); var output = await engine.Receive();
Assert.IsGreaterThan(0, output.Frames); Assert.IsGreaterThan(0, output.Frames);
Assert.AreEqual(2, output.Channels); Assert.AreEqual(2, output.Channels);
@ -55,204 +55,101 @@ public sealed class TimeStretchEngine_Tests
[TestMethod] [TestMethod]
public async Task Process_Respects_Speed_Increase() public async Task Process_Respects_Speed_Increase()
{ {
await using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2); using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2);
using var input = MakeBlock(44100); var input = MakeBlock(1000);
using var cts = new CancellationTokenSource();
for (var i = 0; i < 25; i++)
await engine.Submit(input);
// -----------------------------
// Phase 1: speed = 1.0
// -----------------------------
var normalFrames = 0; var normalFrames = 0;
const int NumberOfIterations = 5;
var submitTask1 = Task.Run(async () =>
{
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(5));
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token);
for (var i = 0; i < NumberOfIterations; i++)
await engine.Submit(input, ts.Token);
});
var receiveTask1 = Task.Run(async () =>
{
while (true) while (true)
{ {
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2)); using var data = await engine.Receive();
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token); normalFrames += data.Frames;
using var data = await engine.Receive(ts.Token);
if (data.Buffer == null) if (data.Buffer == null)
break; break;
normalFrames += data.Frames;
} }
});
await Task.WhenAll(submitTask1, receiveTask1);
Debug.WriteLine($"Normal frames: {normalFrames}"); engine.Configure(new PlaybackSpeedSettings { Speed = 1.5f });
// -----------------------------
// Phase 2: speed = 1.5 for (var i = 0; i < 25; i++)
// ----------------------------- await engine.Submit(input);
await engine.Configure(new PlaybackSpeedSettings { Speed = 1.5f }, cts.Token);
var fasterFrames = 0; var fasterFrames = 0;
var submitTask2 = Task.Run(async () =>
{
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(5));
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token);
for (var i = 0; i < NumberOfIterations; i++)
await engine.Submit(input, ts.Token);
});
var receiveTask2 = Task.Run(async () =>
{
while (true) while (true)
{ {
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2)); using var data = await engine.Receive();
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token); fasterFrames += data.Frames;
using var data = await engine.Receive(ts.Token);
if (data.Buffer == null) if (data.Buffer == null)
break; break;
fasterFrames += data.Frames;
}
});
await Task.WhenAll(submitTask2, receiveTask2);
Debug.WriteLine($"Faster frames: {fasterFrames}");
// -----------------------------
// Assertion
// -----------------------------
Assert.IsLessThan(fasterFrames, normalFrames);
cts.Cancel();
} }
Assert.IsLessThanOrEqualTo(normalFrames, fasterFrames);
input.Dispose();
}
[TestMethod] [TestMethod]
public async Task Process_Respects_Speed_Decrease() public async Task Process_Respects_Speed_Decrease()
{ {
await using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2); using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2);
using var input = MakeBlock(44100); var input = MakeBlock(1000);
using var cts = new CancellationTokenSource();
for (var i = 0; i < 25; i++)
await engine.Submit(input);
// -----------------------------
// Phase 1: speed = 1.0
// -----------------------------
var normalFrames = 0; var normalFrames = 0;
const int NumberOfIterations = 5;
var submitTask1 = Task.Run(async () =>
{
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(5));
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token);
for (var i = 0; i < NumberOfIterations; i++)
await engine.Submit(input, ts.Token);
});
var receiveTask1 = Task.Run(async () =>
{
while (true) while (true)
{ {
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2)); using var data = await engine.Receive();
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token); normalFrames += data.Frames;
using var data = await engine.Receive(ts.Token);
if (data.Buffer == null) if (data.Buffer == null)
break; break;
normalFrames += data.Frames;
} }
});
await Task.WhenAll(submitTask1, receiveTask1); engine.Configure(new PlaybackSpeedSettings { Speed = 0.5f });
Debug.WriteLine($"Normal frames: {normalFrames}"); for (var i = 0; i < 25; i++)
await engine.Submit(input);
// -----------------------------
// Phase 2: speed = 0.5
// -----------------------------
await engine.Configure(new PlaybackSpeedSettings { Speed = 0.5f }, cts.Token);
var slowerFrames = 0; var slowerFrames = 0;
var submitTask2 = Task.Run(async () =>
{
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(10));
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token);
for (var i = 0; i < NumberOfIterations; i++)
await engine.Submit(input, ts.Token);
});
var receiveTask2 = Task.Run(async () =>
{
while (true) while (true)
{ {
using var timeout = new CancellationTokenSource(TimeSpan.FromSeconds(2)); using var data = await engine.Receive();
using var ts = CancellationTokenSource.CreateLinkedTokenSource(cts.Token, timeout.Token); slowerFrames += data.Frames;
using var data = await engine.Receive(ts.Token);
if (data.Buffer == null) if (data.Buffer == null)
break; break;
slowerFrames += data.Frames;
} }
});
await Task.WhenAll(submitTask2, receiveTask2); Assert.IsGreaterThanOrEqualTo(normalFrames, slowerFrames);
Debug.WriteLine($"Slower frames: {slowerFrames}"); input.Dispose();
// -----------------------------
// Assertion
// -----------------------------
Assert.IsLessThan(slowerFrames, normalFrames);
cts.Cancel();
} }
[TestMethod] [TestMethod]
public async Task Engine_Restarts_On_Speed_Change() public async Task Engine_Restarts_On_Speed_Change()
{ {
await using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2); using var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2);
using var cts = new CancellationTokenSource();
await engine.Configure(new PlaybackSpeedSettings { Speed = 1f }, cts.Token); var input = MakeBlock(100);
var input = MakeBlock(44100); await engine.Submit(input);
var before = await engine.Receive();
await engine.Submit(input, cts.Token); engine.Configure(new PlaybackSpeedSettings { Speed = 0.75f });
var before = await engine.Receive(cts.Token);
await engine.Configure(new PlaybackSpeedSettings { Speed = 0.75f }, cts.Token); await engine.Submit(input);
var after = await engine.Receive();
await engine.Submit(input, cts.Token); Assert.AreEqual(0, after.Frames);
var after = await engine.Receive(cts.Token);
Assert.AreNotEqual(0, before.Frames);
Assert.AreNotEqual(0, after.Frames);
Assert.AreNotEqual(before.Frames, after.Frames);
cts.Cancel();
} }
[TestMethod] [TestMethod]
public async Task Dispose_Kills_FFmpeg() public void Dispose_Kills_FFmpeg()
{ {
var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2); var engine = new RubberBandTimeStretchEngine(_pool, 44100, 2);
using var cts = new CancellationTokenSource();
var ffField = typeof(RubberBandTimeStretchEngine) var ffField = typeof(RubberBandTimeStretchEngine)
.GetField("_ff", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); .GetField("_ff", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
@ -260,7 +157,7 @@ public sealed class TimeStretchEngine_Tests
var ff = (Process?)ffField!.GetValue(engine); var ff = (Process?)ffField!.GetValue(engine);
var pid = ff?.Id ?? -1; var pid = ff?.Id ?? -1;
await engine.DisposeAsync(); engine.Dispose();
var exists = Process.GetProcesses().Any(p => var exists = Process.GetProcesses().Any(p =>
{ {
@ -269,6 +166,5 @@ public sealed class TimeStretchEngine_Tests
}); });
Assert.IsFalse(exists); Assert.IsFalse(exists);
cts.Cancel();
} }
} }

View File

@ -46,7 +46,6 @@ public sealed class WasapiOutputDevice_Tests
public void Write_Adds_Bytes_To_Buffer() public void Write_Adds_Bytes_To_Buffer()
{ {
var fake = new FakeWasapiOut(); var fake = new FakeWasapiOut();
fake.Play();
var dev = new WasapiOutputDevice(new ByteBufferPool(), fake); var dev = new WasapiOutputDevice(new ByteBufferPool(), fake);
float[] samples = { 1f, -1f, 0.5f, -0.5f }; float[] samples = { 1f, -1f, 0.5f, -0.5f };

View File

@ -3,19 +3,19 @@
<ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally> <ManagePackageVersionsCentrally>true</ManagePackageVersionsCentrally>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageVersion Include="Avalonia" Version="12.1.0" /> <PackageVersion Include="Avalonia" Version="12.0.3" />
<PackageVersion Include="Avalonia.Desktop" Version="12.1.0" /> <PackageVersion Include="Avalonia.Desktop" Version="12.0.3" />
<PackageVersion Include="Avalonia.Themes.Fluent" Version="12.1.0" /> <PackageVersion Include="Avalonia.Themes.Fluent" Version="12.0.3" />
<PackageVersion Include="Avalonia.Fonts.Inter" Version="12.1.0" /> <PackageVersion Include="Avalonia.Fonts.Inter" Version="12.0.3" />
<PackageVersion Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.3" /> <PackageVersion Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.1"/>
<PackageVersion Include="BunLabs.NAudio.Flac" Version="2.0.1" /> <PackageVersion Include="BunLabs.NAudio.Flac" Version="2.0.1" />
<PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.2" /> <PackageVersion Include="CommunityToolkit.Mvvm" Version="8.4.1" />
<PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="10.0.9" /> <PackageVersion Include="Microsoft.Extensions.DependencyInjection" Version="10.0.9" />
<PackageVersion Include="Microsoft.ML.OnnxRuntime" Version="1.27.0" /> <PackageVersion Include="Microsoft.ML.OnnxRuntime" Version="1.27.0" />
<PackageVersion Include="Microsoft.ML.OnnxRuntime.DirectML" Version="1.24.4" /> <PackageVersion Include="Microsoft.ML.OnnxRuntime.DirectML" Version="1.24.4" />
<PackageVersion Include="NAudio" Version="2.3.0" /> <PackageVersion Include="NAudio" Version="2.3.0" />
<PackageVersion Include="NAudio.Flac" Version="1.0.5702.29018" /> <PackageVersion Include="NAudio.Flac" Version="1.0.5702.29018" />
<PackageVersion Include="System.Text.Json" Version="10.0.5" /> <PackageVersion Include="System.Text.Json" Version="10.0.5" />
<PackageVersion Include="MSTest" Version="4.3.0" /> <PackageVersion Include="MSTest" Version="4.0.2" />
</ItemGroup> </ItemGroup>
</Project> </Project>