Add project files.

This commit is contained in:
Andrey Shabarshov 2021-11-26 17:04:27 +00:00
parent bb4849fd48
commit e63435665c
86 changed files with 21126 additions and 0 deletions

83
QRBee.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31825.309
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QRBee.Android", "QRBee\QRBee.Android\QRBee.Android.csproj", "{06E36073-65D8-41D9-9515-65B1BC23DE0E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QRBee.iOS", "QRBee\QRBee.iOS\QRBee.iOS.csproj", "{D46DBAB1-19E0-441C-B2DB-38F1620C160E}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "QRBee", "QRBee\QRBee\QRBee.csproj", "{9C717836-BE20-4721-877B-8B6250245FF9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|iPhone = Debug|iPhone
Debug|iPhoneSimulator = Debug|iPhoneSimulator
Release|Any CPU = Release|Any CPU
Release|iPhone = Release|iPhone
Release|iPhoneSimulator = Release|iPhoneSimulator
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|Any CPU.Build.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhone.Build.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhone.Deploy.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|Any CPU.ActiveCfg = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|Any CPU.Build.0 = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|Any CPU.Deploy.0 = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhone.ActiveCfg = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhone.Build.0 = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhone.Deploy.0 = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{06E36073-65D8-41D9-9515-65B1BC23DE0E}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|Any CPU.ActiveCfg = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|Any CPU.Build.0 = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|Any CPU.Deploy.0 = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhone.ActiveCfg = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhone.Build.0 = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhone.Deploy.0 = Debug|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhoneSimulator.ActiveCfg = Debug|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhoneSimulator.Build.0 = Debug|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Debug|iPhoneSimulator.Deploy.0 = Debug|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|Any CPU.ActiveCfg = Release|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|Any CPU.Build.0 = Release|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|Any CPU.Deploy.0 = Release|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhone.ActiveCfg = Release|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhone.Build.0 = Release|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhone.Deploy.0 = Release|iPhone
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhoneSimulator.ActiveCfg = Release|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhoneSimulator.Build.0 = Release|iPhoneSimulator
{D46DBAB1-19E0-441C-B2DB-38F1620C160E}.Release|iPhoneSimulator.Deploy.0 = Release|iPhoneSimulator
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhone.ActiveCfg = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhone.Build.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhone.Deploy.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhoneSimulator.ActiveCfg = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhoneSimulator.Build.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Debug|iPhoneSimulator.Deploy.0 = Debug|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|Any CPU.Build.0 = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|Any CPU.Deploy.0 = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhone.ActiveCfg = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhone.Build.0 = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhone.Deploy.0 = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhoneSimulator.ActiveCfg = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhoneSimulator.Build.0 = Release|Any CPU
{9C717836-BE20-4721-877B-8B6250245FF9}.Release|iPhoneSimulator.Deploy.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4283D71E-1916-4BE9-ADE5-ECCFEDC0C789}
EndGlobalSection
EndGlobal

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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with your package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");

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using System;
using Android.App;
using Android.Content.PM;
using Android.Runtime;
using Android.OS;
namespace QRBee.Droid
{
[Activity(Label = "QRBee", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize )]
public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity
{
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
Xamarin.Essentials.Platform.Init(this, savedInstanceState);
global::Xamarin.Forms.Forms.Init(this, savedInstanceState);
LoadApplication(new App());
}
public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults)
{
Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults);
base.OnRequestPermissionsResult(requestCode, permissions, grantResults);
}
}
}

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.companyname.qrbee">
<uses-sdk android:minSdkVersion="21" android:targetSdkVersion="31" />
<application android:label="QRBee.Android" android:theme="@style/MainTheme"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
</manifest>

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Android.App;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("QRBee.Android")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("QRBee.Android")]
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
// Add some common permissions, these can be removed if not needed
[assembly: UsesPermission(Android.Manifest.Permission.Internet)]
[assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)]

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{06E36073-65D8-41D9-9515-65B1BC23DE0E}</ProjectGuid>
<ProjectTypeGuids>{EFBA0AD7-5A72-4C68-AF49-83D382785DCF};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{6968b3a4-1835-46a3-ac5c-1ae33b475983}</TemplateGuid>
<OutputType>Library</OutputType>
<RootNamespace>QRBee.Droid</RootNamespace>
<AssemblyName>QRBee.Android</AssemblyName>
<Deterministic>True</Deterministic>
<AndroidApplication>True</AndroidApplication>
<AndroidResgenFile>Resources\Resource.designer.cs</AndroidResgenFile>
<AndroidResgenClass>Resource</AndroidResgenClass>
<AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest>
<MonoAndroidResourcePrefix>Resources</MonoAndroidResourcePrefix>
<MonoAndroidAssetsPrefix>Assets</MonoAndroidAssetsPrefix>
<AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk>
<TargetFrameworkVersion>v12.0</TargetFrameworkVersion>
<AndroidEnableSGenConcurrent>true</AndroidEnableSGenConcurrent>
<AndroidUseAapt2>true</AndroidUseAapt2>
<AndroidHttpClientHandlerType>Xamarin.Android.Net.AndroidClientHandler</AndroidHttpClientHandlerType>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidLinkMode>None</AndroidLinkMode>
<AotAssemblies>false</AotAssemblies>
<EnableLLVM>false</EnableLLVM>
<AndroidEnableProfiledAot>false</AndroidEnableProfiledAot>
<BundleAssemblies>false</BundleAssemblies>
<MandroidI18n />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AndroidManagedSymbols>true</AndroidManagedSymbols>
<AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Forms" Version="5.0.0.2012" />
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
<ItemGroup>
<Compile Include="MainActivity.cs" />
<Compile Include="Resources\Resource.designer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\AboutResources.txt" />
<None Include="Assets\AboutAssets.txt" />
<None Include="Properties\AndroidManifest.xml" />
</ItemGroup>
<ItemGroup>
<AndroidResource Include="Resources\values\styles.xml" />
<AndroidResource Include="Resources\values\colors.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\icon.xml" />
<AndroidResource Include="Resources\mipmap-anydpi-v26\icon_round.xml" />
<AndroidResource Include="Resources\mipmap-hdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-hdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-mdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-mdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xhdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xxhdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\icon.png" />
<AndroidResource Include="Resources\mipmap-xxxhdpi\launcher_foreground.png" />
<AndroidResource Include="Resources\drawable\xamarin_logo.png" />
<AndroidResource Include="Resources\drawable\icon_about.png" />
<AndroidResource Include="Resources\drawable\icon_feed.png" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\QRBee\QRBee.csproj">
<Project>{C651AD58-D087-4261-8C8E-EBA6140F3E72}</Project>
<Name>QRBee</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\Android\Xamarin.Android.CSharp.targets" />
</Project>

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Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.
For example, a sample Android app that contains a user interface layout (main.xml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:
Resources/
drawable-hdpi/
icon.png
drawable-ldpi/
icon.png
drawable-mdpi/
icon.png
layout/
main.xml
values/
strings.xml
In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called
"Resource" that contains the tokens for each one of the resources included. For example,
for the above Resources layout, this is what the Resource class would expose:
public class Resource {
public class drawable {
public const int icon = 0x123;
}
public class layout {
public const int main = 0x456;
}
public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}
You would then use R.drawable.icon to reference the drawable/icon.png file, or Resource.layout.main
to reference the layout/main.xml file, or Resource.strings.first_string to reference the first
string in the dictionary file values/strings.xml.

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/launcher_background" />
<foreground android:drawable="@mipmap/launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/launcher_background" />
<foreground android:drawable="@mipmap/launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="launcher_background">#FFFFFF</color>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>

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<?xml version="1.0" encoding="utf-8" ?>
<resources>
<style name="MainTheme" parent="MainTheme.Base">
<!-- As of Xamarin.Forms 4.6 the theme has moved into the Forms binary -->
<!-- If you want to override anything you can do that here. -->
<!-- Underneath are a couple of entries to get you started. -->
<!-- Set theme colors from https://aka.ms/material-colors -->
<!-- colorPrimary is used for the default action bar background -->
<!--<item name="colorPrimary">#2196F3</item>-->
<!-- colorPrimaryDark is used for the status bar -->
<!--<item name="colorPrimaryDark">#1976D2</item>-->
<!-- colorAccent is used as the default value for colorControlActivated
which is used to tint widgets -->
<!--<item name="colorAccent">#FF4081</item>-->
</style>
</resources>

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using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
namespace QRBee.iOS
{
// The UIApplicationDelegate for the application. This class is responsible for launching the
// User Interface of the application, as well as listening (and optionally responding) to
// application events from iOS.
[Register("AppDelegate")]
public partial class AppDelegate : global::Xamarin.Forms.Platform.iOS.FormsApplicationDelegate
{
//
// This method is invoked when the application has loaded and is ready to run. In this
// method you should instantiate the window, load the UI into it and then make the window
// visible.
//
// You have 17 seconds to return from this method, or iOS will terminate your application.
//
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
LoadApplication(new App());
return base.FinishedLaunching(app, options);
}
}
}

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{
"images": [
{
"scale": "2x",
"size": "20x20",
"idiom": "iphone",
"filename": "Icon40.png"
},
{
"scale": "3x",
"size": "20x20",
"idiom": "iphone",
"filename": "Icon60.png"
},
{
"scale": "2x",
"size": "29x29",
"idiom": "iphone",
"filename": "Icon58.png"
},
{
"scale": "3x",
"size": "29x29",
"idiom": "iphone",
"filename": "Icon87.png"
},
{
"scale": "2x",
"size": "40x40",
"idiom": "iphone",
"filename": "Icon80.png"
},
{
"scale": "3x",
"size": "40x40",
"idiom": "iphone",
"filename": "Icon120.png"
},
{
"scale": "2x",
"size": "60x60",
"idiom": "iphone",
"filename": "Icon120.png"
},
{
"scale": "3x",
"size": "60x60",
"idiom": "iphone",
"filename": "Icon180.png"
},
{
"scale": "1x",
"size": "20x20",
"idiom": "ipad",
"filename": "Icon20.png"
},
{
"scale": "2x",
"size": "20x20",
"idiom": "ipad",
"filename": "Icon40.png"
},
{
"scale": "1x",
"size": "29x29",
"idiom": "ipad",
"filename": "Icon29.png"
},
{
"scale": "2x",
"size": "29x29",
"idiom": "ipad",
"filename": "Icon58.png"
},
{
"scale": "1x",
"size": "40x40",
"idiom": "ipad",
"filename": "Icon40.png"
},
{
"scale": "2x",
"size": "40x40",
"idiom": "ipad",
"filename": "Icon80.png"
},
{
"scale": "1x",
"size": "76x76",
"idiom": "ipad",
"filename": "Icon76.png"
},
{
"scale": "2x",
"size": "76x76",
"idiom": "ipad",
"filename": "Icon152.png"
},
{
"scale": "2x",
"size": "83.5x83.5",
"idiom": "ipad",
"filename": "Icon167.png"
},
{
"scale": "1x",
"size": "1024x1024",
"idiom": "ios-marketing",
"filename": "Icon1024.png"
}
],
"properties": {},
"info": {
"version": 1,
"author": "xcode"
}
}

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<?xml version="1.0" encoding="UTF-8" ?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>

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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>MinimumOSVersion</key>
<string>8.0</string>
<key>CFBundleDisplayName</key>
<string>QRBee</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.QRBee</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>CFBundleName</key>
<string>QRBee</string>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/AppIcon.appiconset</string>
</dict>
</plist>

20
QRBee/QRBee.iOS/Main.cs Normal file
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using System;
using System.Collections.Generic;
using System.Linq;
using Foundation;
using UIKit;
namespace QRBee.iOS
{
public class Application
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}
}

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@ -0,0 +1,36 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("QRBee.iOS")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("QRBee.iOS")]
[assembly: AssemblyCopyright("Copyright © 2014")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("72bdc44f-c588-44f3-b6df-9aace7daafdd")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D46DBAB1-19E0-441C-B2DB-38F1620C160E}</ProjectGuid>
<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<TemplateGuid>{89a4fe7c-635d-49c9-8d8c-5cd363c0d68d}</TemplateGuid>
<OutputType>Exe</OutputType>
<RootNamespace>QRBee.iOS</RootNamespace>
<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
<AssemblyName>QRBee.iOS</AssemblyName>
<MtouchEnableSGenConc>true</MtouchEnableSGenConc>
<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
<ProvisioningType>automatic</ProvisioningType>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>x86_64</MtouchArch>
<MtouchLink>None</MtouchLink>
<MtouchDebug>true</MtouchDebug>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchLink>None</MtouchLink>
<MtouchArch>x86_64</MtouchArch>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\iPhone\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>ARM64</MtouchArch>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>true</MtouchDebug>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
<MtouchLink>None</MtouchLink>
<MtouchInterpreter>-all</MtouchInterpreter>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\iPhone\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<MtouchArch>ARM64</MtouchArch>
<CodesignKey>iPhone Developer</CodesignKey>
<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
</PropertyGroup>
<ItemGroup>
<Compile Include="Main.cs" />
<Compile Include="AppDelegate.cs" />
<None Include="Entitlements.plist" />
<None Include="Info.plist" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon1024.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon180.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon167.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon152.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon120.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon87.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon80.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon76.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon60.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon58.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon40.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon29.png">
<Visible>false</Visible>
</ImageAsset>
<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon20.png">
<Visible>false</Visible>
</ImageAsset>
<BundleResource Include="Resources\icon_about.png" />
<BundleResource Include="Resources\icon_about%402x.png" />
<BundleResource Include="Resources\icon_about%403x.png" />
<BundleResource Include="Resources\icon_feed.png" />
<BundleResource Include="Resources\icon_feed%402x.png" />
<BundleResource Include="Resources\icon_feed%403x.png" />
<BundleResource Include="Resources\xamarin_logo.png" />
<BundleResource Include="Resources\xamarin_logo%402x.png" />
<BundleResource Include="Resources\xamarin_logo%403x.png" />
<InterfaceDefinition Include="Resources\LaunchScreen.storyboard" />
</ItemGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="Xamarin.iOS" />
<Reference Include="System.Numerics" />
<Reference Include="System.Numerics.Vectors" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Forms" Version="5.0.0.2012" />
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
<ItemGroup>
<ProjectReference Include="..\QRBee\QRBee.csproj">
<Project>{C651AD58-D087-4261-8C8E-EBA6140F3E72}</Project>
<Name>QRBee</Name>
</ProjectReference>
</ItemGroup>
</Project>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="6245" systemVersion="13F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="X5k-f2-b5h">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="6238"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="gAE-YM-kbH">
<objects>
<viewController id="X5k-f2-b5h" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Y8P-hJ-Z43"/>
<viewControllerLayoutGuide type="bottom" id="9ZL-r4-8FZ"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="yd7-JS-zBw">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" misplaced="YES" image="Icon-60.png" translatesAutoresizingMaskIntoConstraints="NO" id="23">
<rect key="frame" x="270" y="270" width="60" height="60"/>
<rect key="contentStretch" x="0.0" y="0.0" width="0.0" height="0.0"/>
</imageView>
</subviews>
<color key="backgroundColor" red="0.20392156862745098" green="0.59607843137254901" blue="0.85882352941176465" alpha="1" colorSpace="calibratedRGB"/>
<constraints>
<constraint firstItem="23" firstAttribute="centerY" secondItem="yd7-JS-zBw" secondAttribute="centerY" priority="1" id="39"/>
<constraint firstItem="23" firstAttribute="centerX" secondItem="yd7-JS-zBw" secondAttribute="centerX" priority="1" id="41"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="XAI-xm-WK6" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="349" y="339"/>
</scene>
</scenes>
<resources>
<image name="Icon-60.png" width="180" height="180"/>
</resources>
</document>

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32
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<?xml version="1.0" encoding="utf-8" ?>
<Application xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="QRBee.App">
<!--
Define global resources and styles here, that apply to all pages in your app.
-->
<Application.Resources>
<ResourceDictionary>
<Color x:Key="Primary">#2196F3</Color>
<Style TargetType="Button">
<Setter Property="TextColor" Value="White"></Setter>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal">
<VisualState.Setters>
<Setter Property="BackgroundColor" Value="{StaticResource Primary}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="BackgroundColor" Value="#332196F3" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
</ResourceDictionary>
</Application.Resources>
</Application>

32
QRBee/QRBee/App.xaml.cs Normal file
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using QRBee.Services;
using QRBee.Views;
using System;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace QRBee
{
public partial class App : Application
{
public App()
{
InitializeComponent();
DependencyService.Register<MockDataStore>();
MainPage = new AppShell();
}
protected override void OnStart()
{
}
protected override void OnSleep()
{
}
protected override void OnResume()
{
}
}
}

46
QRBee/QRBee/AppShell.xaml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<Shell xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:QRBee.Views"
Title="QRBee"
x:Class="QRBee.AppShell">
<!--
The overall app visual hierarchy is defined here, along with navigation.
https://docs.microsoft.com/xamarin/xamarin-forms/app-fundamentals/shell/
-->
<Shell.Resources>
<ResourceDictionary>
<Style x:Key="BaseStyle" TargetType="Element">
<Setter Property="Shell.BackgroundColor" Value="{StaticResource Primary}" />
<Setter Property="Shell.ForegroundColor" Value="White" />
<Setter Property="Shell.TitleColor" Value="White" />
<Setter Property="Shell.DisabledColor" Value="#B4FFFFFF" />
<Setter Property="Shell.UnselectedColor" Value="#95FFFFFF" />
<Setter Property="Shell.TabBarBackgroundColor" Value="{StaticResource Primary}" />
<Setter Property="Shell.TabBarForegroundColor" Value="White"/>
<Setter Property="Shell.TabBarUnselectedColor" Value="#95FFFFFF"/>
<Setter Property="Shell.TabBarTitleColor" Value="White"/>
</Style>
<Style TargetType="TabBar" BasedOn="{StaticResource BaseStyle}" />
<Style TargetType="FlyoutItem" BasedOn="{StaticResource BaseStyle}" />
</ResourceDictionary>
</Shell.Resources>
<TabBar>
<ShellContent Title="About" Icon="icon_about.png" Route="AboutPage" ContentTemplate="{DataTemplate local:AboutPage}" />
<ShellContent Title="Browse" Icon="icon_feed.png" ContentTemplate="{DataTemplate local:ItemsPage}" />
</TabBar>
<!--
If you would like to navigate to this content you can do so by calling
await Shell.Current.GoToAsync("//LoginPage");
-->
<TabBar>
<ShellContent Route="LoginPage" ContentTemplate="{DataTemplate local:LoginPage}" />
</TabBar>
</Shell>

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using QRBee.ViewModels;
using QRBee.Views;
using System;
using System.Collections.Generic;
using Xamarin.Forms;
namespace QRBee
{
public partial class AppShell : Xamarin.Forms.Shell
{
public AppShell()
{
InitializeComponent();
Routing.RegisterRoute(nameof(ItemDetailPage), typeof(ItemDetailPage));
Routing.RegisterRoute(nameof(NewItemPage), typeof(NewItemPage));
}
}
}

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using Xamarin.Forms.Xaml;
[assembly: XamlCompilation(XamlCompilationOptions.Compile)]

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Welcome to Xamarin.Forms! Here are some tips to get started building your app.
Building Your App UI
--------------------
XAML Hot Reload quickly applies UI changes as you make them to your running app.
This is the most productive way to preview and iteratively create your UI.
Try it out:
1. Run the app by clicking the Start Debugging (play) button in the above toolbar.
2. Open <MainProject>\Views\AboutPage.xaml.
Don't stop the app - keep it running while making changes.
3. Change something! Hint: change the Accent color on line 14 from "#96d1ff" to "Pink".
4. Watch the About screen update on the device or emulator, with the logo background now pink.
Keep going and try more changes!
QuickStart Guide
----------------
Learn more of the fundamentals for building apps with Xamarin here: https://aka.ms/xamarin-quickstart
Your App Shell
--------------
This template uses Shell, an app container that reduces the complexity of your apps by providing fundamental features including:
- A single place to describe the app's visual hierarchy.
- Common navigation such as a flyout menu and tabs.
- A URI-based navigation scheme that permits navigation to any page in the application.
- An integrated search handler.
Open AppShell.xaml to begin exploring. To learn more about Shell visit: https://docs.microsoft.com/xamarin/xamarin-forms/app-fundamentals/shell/introduction

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using System;
namespace QRBee.Models
{
public class Item
{
public string Id { get; set; }
public string Text { get; set; }
public string Description { get; set; }
}
}

12
QRBee/QRBee/QRBee.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<ProduceReferenceAssembly>true</ProduceReferenceAssembly>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Xamarin.Forms" Version="5.0.0.2012" />
<PackageReference Include="Xamarin.Essentials" Version="1.6.1" />
</ItemGroup>
</Project>

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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace QRBee.Services
{
public interface IDataStore<T>
{
Task<bool> AddItemAsync(T item);
Task<bool> UpdateItemAsync(T item);
Task<bool> DeleteItemAsync(string id);
Task<T> GetItemAsync(string id);
Task<IEnumerable<T>> GetItemsAsync(bool forceRefresh = false);
}
}

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using QRBee.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace QRBee.Services
{
public class MockDataStore : IDataStore<Item>
{
readonly List<Item> items;
public MockDataStore()
{
items = new List<Item>()
{
new Item { Id = Guid.NewGuid().ToString(), Text = "First item", Description="This is an item description." },
new Item { Id = Guid.NewGuid().ToString(), Text = "Second item", Description="This is an item description." },
new Item { Id = Guid.NewGuid().ToString(), Text = "Third item", Description="This is an item description." },
new Item { Id = Guid.NewGuid().ToString(), Text = "Fourth item", Description="This is an item description." },
new Item { Id = Guid.NewGuid().ToString(), Text = "Fifth item", Description="This is an item description." },
new Item { Id = Guid.NewGuid().ToString(), Text = "Sixth item", Description="This is an item description." }
};
}
public async Task<bool> AddItemAsync(Item item)
{
items.Add(item);
return await Task.FromResult(true);
}
public async Task<bool> UpdateItemAsync(Item item)
{
var oldItem = items.Where((Item arg) => arg.Id == item.Id).FirstOrDefault();
items.Remove(oldItem);
items.Add(item);
return await Task.FromResult(true);
}
public async Task<bool> DeleteItemAsync(string id)
{
var oldItem = items.Where((Item arg) => arg.Id == id).FirstOrDefault();
items.Remove(oldItem);
return await Task.FromResult(true);
}
public async Task<Item> GetItemAsync(string id)
{
return await Task.FromResult(items.FirstOrDefault(s => s.Id == id));
}
public async Task<IEnumerable<Item>> GetItemsAsync(bool forceRefresh = false)
{
return await Task.FromResult(items);
}
}
}

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using System;
using System.Windows.Input;
using Xamarin.Essentials;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
public class AboutViewModel : BaseViewModel
{
public AboutViewModel()
{
Title = "About";
OpenWebCommand = new Command(async () => await Browser.OpenAsync("https://aka.ms/xamarin-quickstart"));
}
public ICommand OpenWebCommand { get; }
}
}

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using QRBee.Models;
using QRBee.Services;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
public class BaseViewModel : INotifyPropertyChanged
{
public IDataStore<Item> DataStore => DependencyService.Get<IDataStore<Item>>();
bool isBusy = false;
public bool IsBusy
{
get { return isBusy; }
set { SetProperty(ref isBusy, value); }
}
string title = string.Empty;
public string Title
{
get { return title; }
set { SetProperty(ref title, value); }
}
protected bool SetProperty<T>(ref T backingStore, T value,
[CallerMemberName] string propertyName = "",
Action onChanged = null)
{
if (EqualityComparer<T>.Default.Equals(backingStore, value))
return false;
backingStore = value;
onChanged?.Invoke();
OnPropertyChanged(propertyName);
return true;
}
#region INotifyPropertyChanged
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
var changed = PropertyChanged;
if (changed == null)
return;
changed.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
#endregion
}
}

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using QRBee.Models;
using System;
using System.Diagnostics;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
[QueryProperty(nameof(ItemId), nameof(ItemId))]
public class ItemDetailViewModel : BaseViewModel
{
private string itemId;
private string text;
private string description;
public string Id { get; set; }
public string Text
{
get => text;
set => SetProperty(ref text, value);
}
public string Description
{
get => description;
set => SetProperty(ref description, value);
}
public string ItemId
{
get
{
return itemId;
}
set
{
itemId = value;
LoadItemId(value);
}
}
public async void LoadItemId(string itemId)
{
try
{
var item = await DataStore.GetItemAsync(itemId);
Id = item.Id;
Text = item.Text;
Description = item.Description;
}
catch (Exception)
{
Debug.WriteLine("Failed to Load Item");
}
}
}
}

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using QRBee.Models;
using QRBee.Views;
using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
public class ItemsViewModel : BaseViewModel
{
private Item _selectedItem;
public ObservableCollection<Item> Items { get; }
public Command LoadItemsCommand { get; }
public Command AddItemCommand { get; }
public Command<Item> ItemTapped { get; }
public ItemsViewModel()
{
Title = "Browse";
Items = new ObservableCollection<Item>();
LoadItemsCommand = new Command(async () => await ExecuteLoadItemsCommand());
ItemTapped = new Command<Item>(OnItemSelected);
AddItemCommand = new Command(OnAddItem);
}
async Task ExecuteLoadItemsCommand()
{
IsBusy = true;
try
{
Items.Clear();
var items = await DataStore.GetItemsAsync(true);
foreach (var item in items)
{
Items.Add(item);
}
}
catch (Exception ex)
{
Debug.WriteLine(ex);
}
finally
{
IsBusy = false;
}
}
public void OnAppearing()
{
IsBusy = true;
SelectedItem = null;
}
public Item SelectedItem
{
get => _selectedItem;
set
{
SetProperty(ref _selectedItem, value);
OnItemSelected(value);
}
}
private async void OnAddItem(object obj)
{
await Shell.Current.GoToAsync(nameof(NewItemPage));
}
async void OnItemSelected(Item item)
{
if (item == null)
return;
// This will push the ItemDetailPage onto the navigation stack
await Shell.Current.GoToAsync($"{nameof(ItemDetailPage)}?{nameof(ItemDetailViewModel.ItemId)}={item.Id}");
}
}
}

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using QRBee.Views;
using System;
using System.Collections.Generic;
using System.Text;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
public class LoginViewModel : BaseViewModel
{
public Command LoginCommand { get; }
public LoginViewModel()
{
LoginCommand = new Command(OnLoginClicked);
}
private async void OnLoginClicked(object obj)
{
// Prefixing with `//` switches to a different navigation stack instead of pushing to the active one
await Shell.Current.GoToAsync($"//{nameof(AboutPage)}");
}
}
}

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using QRBee.Models;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Input;
using Xamarin.Forms;
namespace QRBee.ViewModels
{
public class NewItemViewModel : BaseViewModel
{
private string text;
private string description;
public NewItemViewModel()
{
SaveCommand = new Command(OnSave, ValidateSave);
CancelCommand = new Command(OnCancel);
this.PropertyChanged +=
(_, __) => SaveCommand.ChangeCanExecute();
}
private bool ValidateSave()
{
return !String.IsNullOrWhiteSpace(text)
&& !String.IsNullOrWhiteSpace(description);
}
public string Text
{
get => text;
set => SetProperty(ref text, value);
}
public string Description
{
get => description;
set => SetProperty(ref description, value);
}
public Command SaveCommand { get; }
public Command CancelCommand { get; }
private async void OnCancel()
{
// This will pop the current page off the navigation stack
await Shell.Current.GoToAsync("..");
}
private async void OnSave()
{
Item newItem = new Item()
{
Id = Guid.NewGuid().ToString(),
Text = Text,
Description = Description
};
await DataStore.AddItemAsync(newItem);
// This will pop the current page off the navigation stack
await Shell.Current.GoToAsync("..");
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="QRBee.Views.AboutPage"
xmlns:vm="clr-namespace:QRBee.ViewModels"
Title="{Binding Title}">
<ContentPage.BindingContext>
<vm:AboutViewModel />
</ContentPage.BindingContext>
<ContentPage.Resources>
<ResourceDictionary>
<Color x:Key="Accent">#96d1ff</Color>
</ResourceDictionary>
</ContentPage.Resources>
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="Auto" />
<RowDefinition Height="*" />
</Grid.RowDefinitions>
<StackLayout BackgroundColor="{StaticResource Accent}" VerticalOptions="FillAndExpand" HorizontalOptions="Fill">
<StackLayout Orientation="Horizontal" HorizontalOptions="Center" VerticalOptions="Center">
<ContentView Padding="0,40,0,40" VerticalOptions="FillAndExpand">
<Image Source="xamarin_logo.png" VerticalOptions="Center" HeightRequest="64" />
</ContentView>
</StackLayout>
</StackLayout>
<ScrollView Grid.Row="1">
<StackLayout Orientation="Vertical" Padding="30,24,30,24" Spacing="10">
<Label Text="Start developing now" FontSize="Title"/>
<Label Text="Make changes to your XAML file and save to see your UI update in the running app with XAML Hot Reload. Give it a try!" FontSize="16" Padding="0,0,0,0"/>
<Label FontSize="16" Padding="0,24,0,0">
<Label.FormattedText>
<FormattedString>
<FormattedString.Spans>
<Span Text="Learn more at "/>
<Span Text="https://aka.ms/xamarin-quickstart" FontAttributes="Bold"/>
</FormattedString.Spans>
</FormattedString>
</Label.FormattedText>
</Label>
<Button Margin="0,10,0,0" Text="Learn more"
Command="{Binding OpenWebCommand}"
BackgroundColor="{StaticResource Primary}"
TextColor="White" />
</StackLayout>
</ScrollView>
</Grid>
</ContentPage>

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using System;
using System.ComponentModel;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace QRBee.Views
{
public partial class AboutPage : ContentPage
{
public AboutPage()
{
InitializeComponent();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="QRBee.Views.ItemDetailPage"
Title="{Binding Title}">
<StackLayout Spacing="20" Padding="15">
<Label Text="Text:" FontSize="Medium" />
<Label Text="{Binding Text}" FontSize="Small"/>
<Label Text="Description:" FontSize="Medium" />
<Label Text="{Binding Description}" FontSize="Small"/>
</StackLayout>
</ContentPage>

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using QRBee.ViewModels;
using System.ComponentModel;
using Xamarin.Forms;
namespace QRBee.Views
{
public partial class ItemDetailPage : ContentPage
{
public ItemDetailPage()
{
InitializeComponent();
BindingContext = new ItemDetailViewModel();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="QRBee.Views.ItemsPage"
Title="{Binding Title}"
xmlns:local="clr-namespace:QRBee.ViewModels"
xmlns:model="clr-namespace:QRBee.Models"
x:Name="BrowseItemsPage">
<ContentPage.ToolbarItems>
<ToolbarItem Text="Add" Command="{Binding AddItemCommand}" />
</ContentPage.ToolbarItems>
<!--
x:DataType enables compiled bindings for better performance and compile time validation of binding expressions.
https://docs.microsoft.com/xamarin/xamarin-forms/app-fundamentals/data-binding/compiled-bindings
-->
<RefreshView x:DataType="local:ItemsViewModel" Command="{Binding LoadItemsCommand}" IsRefreshing="{Binding IsBusy, Mode=TwoWay}">
<CollectionView x:Name="ItemsListView"
ItemsSource="{Binding Items}"
SelectionMode="None">
<CollectionView.ItemTemplate>
<DataTemplate>
<StackLayout Padding="10" x:DataType="model:Item">
<Label Text="{Binding Text}"
LineBreakMode="NoWrap"
Style="{DynamicResource ListItemTextStyle}"
FontSize="16" />
<Label Text="{Binding Description}"
LineBreakMode="NoWrap"
Style="{DynamicResource ListItemDetailTextStyle}"
FontSize="13" />
<StackLayout.GestureRecognizers>
<TapGestureRecognizer
NumberOfTapsRequired="1"
Command="{Binding Source={RelativeSource AncestorType={x:Type local:ItemsViewModel}}, Path=ItemTapped}"
CommandParameter="{Binding .}">
</TapGestureRecognizer>
</StackLayout.GestureRecognizers>
</StackLayout>
</DataTemplate>
</CollectionView.ItemTemplate>
</CollectionView>
</RefreshView>
</ContentPage>

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using QRBee.Models;
using QRBee.ViewModels;
using QRBee.Views;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace QRBee.Views
{
public partial class ItemsPage : ContentPage
{
ItemsViewModel _viewModel;
public ItemsPage()
{
InitializeComponent();
BindingContext = _viewModel = new ItemsViewModel();
}
protected override void OnAppearing()
{
base.OnAppearing();
_viewModel.OnAppearing();
}
}
}

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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:d="http://xamarin.com/schemas/2014/forms/design"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
x:Class="QRBee.Views.LoginPage"
Shell.NavBarIsVisible="False">
<ContentPage.Content>
<StackLayout Padding="10,0,10,0" VerticalOptions="Center">
<Button VerticalOptions="Center" Text="Login" Command="{Binding LoginCommand}"/>
</StackLayout>
</ContentPage.Content>
</ContentPage>

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using QRBee.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace QRBee.Views
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class LoginPage : ContentPage
{
public LoginPage()
{
InitializeComponent();
this.BindingContext = new LoginViewModel();
}
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="QRBee.Views.NewItemPage"
Shell.PresentationMode="ModalAnimated"
Title="New Item"
xmlns:ios="clr-namespace:Xamarin.Forms.PlatformConfiguration.iOSSpecific;assembly=Xamarin.Forms.Core"
ios:Page.UseSafeArea="true">
<ContentPage.Content>
<StackLayout Spacing="3" Padding="15">
<Label Text="Text" FontSize="Medium" />
<Entry Text="{Binding Text, Mode=TwoWay}" FontSize="Medium" />
<Label Text="Description" FontSize="Medium" />
<Editor Text="{Binding Description, Mode=TwoWay}" AutoSize="TextChanges" FontSize="Medium" Margin="0" />
<StackLayout Orientation="Horizontal">
<Button Text="Cancel" Command="{Binding CancelCommand}" HorizontalOptions="FillAndExpand"></Button>
<Button Text="Save" Command="{Binding SaveCommand}" HorizontalOptions="FillAndExpand"></Button>
</StackLayout>
</StackLayout>
</ContentPage.Content>
</ContentPage>

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using QRBee.Models;
using QRBee.ViewModels;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace QRBee.Views
{
public partial class NewItemPage : ContentPage
{
public Item Item { get; set; }
public NewItemPage()
{
InitializeComponent();
BindingContext = new NewItemViewModel();
}
}
}